Tooltip
Expel violent winds outward, inflicting Nature damage to enemies every 2 sec.
How it works
Gale Winds is built from 2 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179).
- Effect 2 is Trigger Spell (effect type 64). It triggers Gale Winds.
What it does
Gale Winds is a Nature spell with a 2 sec cast, a range of 30 yards and effects that last 8 sec. When cast it has a Create Area Effect effect. It also casts Gale Winds (record #171475).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 2 sec |
| Duration | 8 sec |
| Effect #1 | Create Area Effect (179) Misc value: 3110 |
| Effect #2 | Trigger Spell (64) Trigger spell: Gale Winds |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.