Tooltip
Expel violent winds outward, inflicting Nature damage to enemies every 2 sec.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 220. Its area radius is 30 yards.
What it does
Gale Winds is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 220) in a 30 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 220 Radius: 30 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Gale Winds appears in: 1 spell that casts it.
Spells that cast it
- Gale WindsTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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