How it works
It does not trigger the global cooldown, so it can be used between other casts.
Gallop is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 437. Its base value is 16. It scales with 1 times spell power.
- Effect 2 is effect type 164, which the datamine does not name. It triggers Canter.
- Effect 3 is effect type 90, which the datamine does not name.
What it does
Gallop is a spell with an instant cast, a range of 10 yards, a 6 sec cooldown and effects that last 5 sec. When cast it applies an aura. It also casts Canter.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Cooldown | 6 sec |
| Global cooldown | None |
| Duration | 5 sec |
| Effect #1 | Apply Aura (6) Aura type id 437 Value: 16 Spell power coefficient: 1 |
| Effect #2 | Effect 164 Trigger spell: Canter |
| Effect #3 | Effect 90 Misc value: 125107 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Gallop appears in: 3 spells that cast it.
Spells that cast it
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Gallop at Wowhead (opens Wowhead in a new tab)