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Garrote

Spell

Garrote

Physical

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Instant castCombat Range

Garrote the enemy, silencing them for 3 sec and causing Physical damage every 3 sec for 12 sec.

Garrote

Tooltip

Garrote the enemy, silencing them for 3 sec and causing Physical damage every 3 sec for 12 sec.

How it works

Casting it triggers a 1 sec global cooldown. Its dispel type is client id 11.

Garrote is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 138 per tick. It applies the bleeding mechanic. It ticks every 3 sec, 4 times over the full 12 sec (552 base in total).
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Garrote - Silence.

What it does

Garrote is a spell with an instant cast, a range of 5 yards and effects that last 12 sec. When cast it applies an aura with the bleeding mechanic every 3 sec. The client files the whole spell under the bleeding mechanic. It also casts Garrote - Silence.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown1 sec
GCD categoryCategory id 133
Duration12 sec
MechanicBleeding
Dispel typeDispel type id 11
Effect #1Apply Aura (6)
Aura type id 3
Value: 138
Mechanic: Bleeding
Period: every 3 sec
Effect #2Trigger Spell (64)
Trigger spell: Garrote - Silence

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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