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Gore

Spell

Gore

Physical

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Instant castLong Range

Your abilities have a high chance to cause your target to bleed for 1.58 Physical damage over 6 sec.

Gore

Tooltip

Your abilities have a high chance to cause your target to bleed for 1.58 Physical damage over 6 sec.

Killing a target under the effect of Gore increases your movement speed by 15% for 3 sec.

How it works

Its dispel type is client id 11. Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 0.2633 per tick. It ticks every 1 sec, 6 times over the full 6 sec (1.58 base in total).

What it does

Gore is a spell with an instant cast, a range of 40 yards and effects that last 6 sec. When cast it applies an aura every 1 sec. The client files the whole spell under the bleeding mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range40 yards (Long Range)
Cast timeInstant
Duration6 sec
MechanicBleeding
Dispel typeDispel type id 11
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 3
Value: 0.2633
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Gore appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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