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Healing Tide

Spell

Healing Tide

Physical

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Instant castSelf Only

Summons a totem that heals all nearby allies for 10% every 2.5 sec.

Healing Tide

Tooltip

Summons a totem that heals all nearby allies for 10% every 2.5 sec. The totem lasts for 30 sec or until killed.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 20. Its base value is 10 per tick. It ticks every 2.5 sec.

What it does

Healing Tide is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 2.5 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 20
Value: 10
Period: every 2.5 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

  • Effect: Tick period changed from 2000 to 2500; Base points changed from 5 to 10 (patch 12.1.0)

Comments

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