Tooltip
Inflicts Fire damage to all enemies and additional 2 Fire damage to all enemies of the caster every 1 sec for 3 sec.
How it works
Heat Wave is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 100. Its area radius is 30 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2 per tick. Its area radius is 50 yards. It ticks every 1 sec, 3 times over the full 3 sec (6 base in total).
What it does
Heat Wave is a Fire spell with a 2 sec cast, a range of 30 yards and effects that last 3 sec. When cast it deals a percentage of weapon damage (base value 100) in a 30 yard radius and applies an aura in a 50 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 2 sec |
| Duration | 3 sec |
| Effect #1 | Weapon % Damage (31) Value: 100 Radius: 30 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 2 Radius: 50 yards Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.