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Meltdown

Spell

Meltdown

Nature

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Instant castThree Hundred Yards

Stix fries his current target with intense electricity, inflicting 55 Nature damage every 1 sec for 3 sec.

Meltdown

Tooltip

Stix fries his current target with intense electricity, inflicting 55 Nature damage every 1 sec for 3 sec.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 55.

What it does

Meltdown is a Nature spell with an instant cast and a range of 300 yards. When cast it deals Nature damage (base value 55).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1School Damage (2)
Value: 55

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Meltdown appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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