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Meltdown

Spell

Meltdown

Physical

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1 secThree Hundred Yards

Stix fries his current target with intense electricity, inflicting 55 Nature damage every 1 sec for 3 sec.

Meltdown

Tooltip

Stix fries his current target with intense electricity, inflicting 55 Nature damage every 1 sec for 3 sec.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 3 times over the full 3 sec. It triggers Meltdown.

What it does

Meltdown is a spell with a 1 sec cast, a range of 300 yards and effects that last 3 sec. When cast it applies an aura every 1 sec. It also casts Meltdown (record #1217964).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast time1 sec
Duration3 sec
Effect #1Apply Aura (6)
Aura type id 226
Period: every 1 sec
Trigger spell: Meltdown

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Meltdown appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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