Skip to content
Meltdown

Spell

Meltdown

Arcane

Advertisement

6 secSelf Only

The core violently erupts, inflicting 140 Arcane damage to players and 45 Arcane damage to players further than.

Meltdown

Tooltip

The core violently erupts, inflicting 140 Arcane damage to players and 45 Arcane damage to players further than.

How it works

Meltdown is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 140. Its area radius is 15 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 45. Its area radius is 300 yards.

What it does

Meltdown is an Arcane spell with a 6 sec cast and no range (it targets the caster). When cast it deals Arcane damage (base value 140) in a 15 yard radius and deals Arcane damage (base value 45) in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
RangeSelf Only
Cast time6 sec
Effect #1School Damage (2)
Value: 140
Radius: 15 yards
Effect #2School Damage (2)
Value: 45
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Meltdown appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Meltdown at Wowhead (opens Wowhead in a new tab)