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Reset

Spell

Reset

Physical

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Instant castAnywhere - Unlimited

Physical spell.

Reset

How it works

Reset is built from 5 client effects, applied in this order:

  1. Effect 1 is effect type 61, which the datamine does not name.
  2. Effect 2 is Teleport (effect type 252).
  3. Effect 3 is effect type 170, which the datamine does not name.
  4. Effect 4 is effect type 167, which the datamine does not name.
  5. Effect 5 is effect type 164, which the datamine does not name. It triggers Summon Lorash.

What it does

Reset is a spell with an instant cast and an unlimited range. When cast it has a Teleport effect. It also casts Summon Lorash.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1Effect 61
Misc value: 63116
Effect #2Teleport (252)
Effect #3Effect 170
Effect #4Effect 167
Effect #5Effect 164
Trigger spell: Summon Lorash

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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