How it works
Reset is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -75.
- Effect 2 is effect type 77, which the datamine does not name. Its base value is 7.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 40 yards.
- Effect 4 is Create Area Effect (effect type 179).
What it does
Reset is a spell with an instant cast, an unlimited range and effects that last 5 sec. When cast it applies an aura, applies an aura in a 40 yard radius and has a Create Area Effect effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: -75 |
| Effect #2 | Effect 77 Value: 7 |
| Effect #3 | Apply Aura (6) Aura type id 12 Radius: 40 yards |
| Effect #4 | Create Area Effect (179) Misc value: 1409 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.