Spell
Rune Strike
Physical
Strike the target for (60% of Attack Power) Physical damage.
Tooltip
Strike the target for (60% of Attack Power) Physical damage. This attack cannot be dodged, blocked, or parried.
How it works
Each cast of Rune Strike costs 1 Runes. Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is School Damage (effect type 2). It scales with 0.6 times attack power.
What it does
Rune Strike is a Physical spell with an instant cast and a range of 5 yards. When cast it deals Physical damage.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 1 Runes |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Attack power coefficient: 0.6 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rune Strike appears in: 1 skill line and 1 taught spell.
Skill lines
- Death Knight (Death Knight), learned automaticallySkill line
Taught spells
- Rune StrikeLearned from this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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