How it works
Self-Destruct is built from 2 client effects, applied in this order:
- Effect 1 is Instakill (effect type 1).
- Effect 2 is Trigger Spell (effect type 64). It triggers spell id 26264.
What it does
Self-Destruct is a spell with an instant cast and no range (it targets the caster). When cast it kills the target outright.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Instakill (1) |
| Effect #2 | Trigger Spell (64) Misc value: 3000 Trigger spell id 26264 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.