Tooltip
Their shield stores spent, the Automated Defense Matrix initiates its self destruct sequence.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 100. Its area radius is 300 yards.
What it does
Self Destruct is a Holy, Nature, Shadow and Arcane spell with a 5 sec cast and no range (it targets the caster). When cast it deals Holy, Nature, Shadow and Arcane damage (base value 100) in a 300 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | Self Only |
| Cast time | 5 sec |
| Effect #1 | School Damage (2) Value: 100 Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.