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Self Destruct

Spell

Self Destruct

HolyNatureShadowArcane

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5 secSelf Only

Their shield stores spent, the Automated Defense Matrix initiates its self destruct sequence.

Self Destruct

Tooltip

Their shield stores spent, the Automated Defense Matrix initiates its self destruct sequence.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 100. Its area radius is 300 yards.

What it does

Self Destruct is a Holy, Nature, Shadow and Arcane spell with a 5 sec cast and no range (it targets the caster). When cast it deals Holy, Nature, Shadow and Arcane damage (base value 100) in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
RangeSelf Only
Cast time5 sec
Effect #1School Damage (2)
Value: 100
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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