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Self Destruct

Spell

Self Destruct

Physical

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Instant castSelf Only

Get close to the Impassable Boulders and self destruct the Mine-Bot 5000 to clear the canyon!

Self Destruct

Tooltip

Get close to the Impassable Boulders and self destruct the Mine-Bot 5000 to clear the canyon!

How it works

It works on charges (charge category 1255); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. It does not trigger the global cooldown, so it can be used between other casts.

Self Destruct is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 3 times over the full 3 sec. It triggers spell id 307908.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers spell id 307910.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 12.

What it does

Self Destruct is a spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it applies an aura every 1 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Recovery time1.5 sec
Global cooldownNone
ChargesCharge category id 1255 (charge count not in the datamine)
Duration3 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell id 307908
Effect #2Trigger Spell (64)
Trigger spell id 307910
Effect #3Apply Aura (6)
Aura type id 12

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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