Tooltip
Sends a wave of force in front of the warrior, causing damage and stunning all enemy targets within 10 yards in a frontal cone.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Shockwave is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 75. It applies the stunned mechanic. Its area radius is 10 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 416. Its area radius is 10 yards.
- Effect 3 is Dummy (effect type 3). Its base value is 38.
What it does
Shockwave is a Physical spell with a 2 sec cast, no range (it targets the caster) and a 20 sec cooldown. When cast it deals Physical damage (base value 416) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Cooldown | 20 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Proc chance | Always |
| Effect #1 | Dummy (3) Value: 75 Mechanic: Stunned Radius: 10 yards |
| Effect #2 | School Damage (2) Value: 416 Radius: 10 yards |
| Effect #3 | Dummy (3) Value: 38 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.