Tooltip
The caster smashes the target with their mace, inflicting 4000 Physical damage. Victims of Slam take 4000% more damage from all sources for 30 sec.
How it works
Its aura procs every time its trigger condition is met.
Slam is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 4000.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 30.
What it does
Slam is a Physical spell with an instant cast, a range of 100 yards and effects that last 30 sec. When cast it deals Physical damage (base value 4000) and applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 4000 |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 30 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.