Spell
Submerge
Physical
Physical spell.
How it works
Submerge is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 93.
What it does
Submerge is a spell with a 2.2 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2.2 sec |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 12 |
| Effect #2 | Apply Aura (6) Aura type id 93 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.