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Spell

Submerge

Physical

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2.2 secSelf Only

Physical spell.

Submerge

How it works

Submerge is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 93.

What it does

Submerge is a spell with a 2.2 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time2.2 sec
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 12
Effect #2Apply Aura (6)
Aura type id 93

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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