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Thrash

Spell

Thrash

Physical

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1 secSuper Long

If no targets are engaged in melee Azhiccar slams into the ground, inflicting 20 Physical damage to all players.

Thrash

Tooltip

If no targets are engaged in melee Azhiccar slams into the ground, inflicting 20 Physical damage to all players.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 20. Its area radius is 150 yards.

What it does

Thrash is a Physical spell with a 1 sec cast and a range of 150 yards. When cast it deals Physical damage (base value 20) in a 150 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range150 yards (Super Long)
Cast time1 sec
Effect #1School Damage (2)
Value: 20
Radius: 150 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Thrash appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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