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Tranquility

Spell

Tranquility

Nature

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Instant cast10 min cooldownSelf Only

Regenerates all nearby group members for 190.324 every 2 seconds for 10 sec.

Tranquility

Tooltip

Regenerates all nearby group members for 190.324 every 2 seconds for 10 sec. Channeled.

How it works

Each cast of Tranquility costs 200 Mana. It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Area Aura (Party) (effect type 35). It applies aura type 8. Its base value is 190.324 per tick. Its area radius is 35 yards. It ticks every 2 sec, 5 times over the full 10 sec (951.62 base in total).

What it does

Tranquility is a Nature spell with an instant cast, no range (it targets the caster), a 10 min cooldown and effects that last 10 sec. When cast it applies an aura to the party in a 35 yard radius every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Cost200 Mana
RangeSelf Only
Cast timeInstant
Cooldown10 min
Global cooldownNone
GCD categoryCategory id 133
Duration10 sec
Effect #1Area Aura (Party) (35)
Aura type id 8
Value: 190.324
Radius: 35 yards
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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