Spell
Tranquility
Nature
Regenerates all nearby group members for 41 every 2 seconds for 10 sec.
Tooltip
Regenerates all nearby group members for 41 every 2 seconds for 10 sec. Druid must channel to maintain the spell.
How it works
Each cast of Tranquility costs 200 Mana.
- Effect 1 is Area Aura (Party) (effect type 35). It applies aura type 8. Its base value is 41 per tick. It scales with 0.067 times spell power. Its area radius is 20 yards. It ticks every 2 sec, 5 times over the full 10 sec (205 base in total).
What it does
Tranquility is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura to the party in a 20 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 200 Mana |
| Range | Self Only |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Effect #1 | Area Aura (Party) (35) Aura type id 8 Value: 41 Spell power coefficient: 0.067 Radius: 20 yards Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
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A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Comments
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