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Tranquility

Spell

Tranquility

Nature

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Instant castSelf Only

Regenerates all nearby friendly units for 52.6418 every 2 seconds for 8 sec.

Tranquility

Tooltip

Regenerates all nearby friendly units for 52.6418 every 2 seconds for 8 sec. Channeled.

How it works

  1. Effect 1 is Heal (effect type 10). Its base value is 52.6418. Its area radius is 20 yards.

What it does

Tranquility is a Nature spell with an instant cast and no range (it targets the caster). When cast it heals (base value 52.6418) in a 20 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
GCD categoryCategory id 133
Effect #1Heal (10)
Value: 52.6418
Radius: 20 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Tranquility appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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