Tooltip
A violent burst of wind inflicts Nature damage to an enemy, knocking them back.
How it works
Casting it triggers a 1.5 sec global cooldown.
Wind Burst is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 250.
- Effect 2 is Knock Back (effect type 98). Its base value is 40.
What it does
Wind Burst is a Nature spell with a 3 sec cast, a range of 20 yards and a 15 sec cooldown. When cast it deals a percentage of weapon damage (base value 250) and has a Knock Back effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 3 sec |
| Cooldown | 15 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Weapon % Damage (31) Value: 250 |
| Effect #2 | Knock Back (98) Value: 40 Misc value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.