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Wind Burst

Spell

Wind Burst

Nature

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2 secSelf Only

Fires out a blast of wind, inflicting Nature damage to all enemies in a cone in front of the caster, interrupting casting, and knocking them back.

Wind Burst

Tooltip

Fires out a blast of wind, inflicting Nature damage to all enemies in a cone in front of the caster, interrupting casting, and knocking them back.

How it works

Wind Burst is built from 3 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 140. Its area radius is 13 yards.
  2. Effect 2 is Interrupt Cast (effect type 68). Its area radius is 13 yards.
  3. Effect 3 is Knock Back (effect type 98). Its base value is 100. Its area radius is 13 yards.

What it does

Wind Burst is a Nature spell with a 2 sec cast, no range (it targets the caster) and effects that last 5 sec. When cast it deals a percentage of weapon damage (base value 140) in a 13 yard radius, interrupts spellcasting in a 13 yard radius and has a Knock Back effect in a 13 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time2 sec
Duration5 sec
Effect #1Weapon % Damage (31)
Value: 140
Radius: 13 yards
Effect #2Interrupt Cast (68)
Radius: 13 yards
Effect #3Knock Back (98)
Value: 100
Misc value: 100
Radius: 13 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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