How it works
Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown.
Wind Burst is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 15.
- Effect 2 is Knock Back (effect type 98). Its base value is 75.
What it does
Wind Burst is a Nature spell with a 2 sec cast, a range of 20 yards and a 12 sec cooldown. When cast it deals Nature damage (base value 15) and has a Knock Back effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 2 sec |
| Cooldown | 12 sec |
| Category cooldown | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 15 |
| Effect #2 | Knock Back (98) Value: 75 Misc value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.