Cold Feet
When your Freezing Trap breaks, the victim's movement speed is reduced by 70% for 4 sec.
Tree position
In the Beast Mastery Hunter talent tree, Cold Feet sits in the Hunter class talents, row 9 of 10. It is a single-point node. Its row opens once 23 points are spent in Class Talents.
Connected above
The tree draws a line into Cold Feet from Intimidation and Shell Wall.

Shell WallDamage taken during Aspect of the Turtle is reduced by an additional 20%.
Connected below
Cold Feet leads on to Emergency Salve.
Emergency SalveFeign Death and Aspect of the Turtle removes poison and disease effects from you.
Same row
Also on this row: Territorial Instincts or Guttural Roar, Born To Be Wild, Keen Eyesight, Tar-Coated Bindings or Horsehair Tether and Improved Traps.
Territorial InstinctsThe cooldown of Intimidation is reduced.

Born To Be Wild2 ranksThe cooldown of Aspect of the Eagle, Aspect of the Cheetah, and Aspect of the Turtle are reduced by 15 sec.

Tar-Coated BindingsBinding Shot's stun duration is increased by 1 sec.
Horsehair TetherWhen an enemy is stunned by Binding Shot, it is dragged to Binding Shot's center.
Improved TrapsThe cooldown of Tar Trap and Freezing Trap is reduced by 5.1 sec.
Talent trees
Cold Feet is in the talent tree of 3 specializations. Hunter: Beast Mastery (DPS), Marksmanship (DPS), Survival (DPS).
Cold Feet Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)