Territorial Instincts
Tree position
In the Beast Mastery Hunter talent tree, Territorial Instincts sits in the Hunter class talents, row 9 of 10. It is a single-point node. Its row opens once 23 points are spent in Class Talents.
Choice node
Territorial Instincts shares its node with Guttural Roar. A character takes one of the two.
Connected above
The tree draws a line into Territorial Instincts from Intimidation.
Same row
Also on this row: Cold Feet, Born To Be Wild, Keen Eyesight, Tar-Coated Bindings or Horsehair Tether and Improved Traps.
Cold FeetWhen your Freezing Trap breaks, the victim's movement speed is reduced by 70% for 4 sec.
Born To Be Wild2 ranksThe cooldown of Aspect of the Eagle, Aspect of the Cheetah, and Aspect of the Turtle are reduced by 15 sec.

Tar-Coated BindingsBinding Shot's stun duration is increased by 1 sec.
Horsehair TetherWhen an enemy is stunned by Binding Shot, it is dragged to Binding Shot's center.
Improved TrapsThe cooldown of Tar Trap and Freezing Trap is reduced by 5.1 sec.
Talent trees
Territorial Instincts is in the talent tree of 3 specializations. Hunter: Beast Mastery (DPS), Marksmanship (DPS), Survival (DPS).
Territorial Instincts Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)