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Improved Traps

Improved Traps1 point

The cooldown of Tar Trap and Freezing Trap is reduced by 5.1 sec.

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TypeTalent
Ranks1 point
ClassHunter
Specializations3
Tree sectionHunter class talents
Row9 of 10
Opens at23 points spent
Game build12.1.5
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Tree position

In the Beast Mastery Hunter talent tree, Improved Traps sits in the Hunter class talents, row 9 of 10. It is a single-point node. Its row opens once 23 points are spent in Class Talents.

Connected above

The tree draws a line into Improved Traps from Binding Shot and Trailblazer or Moment of Opportunity.

  • Binding Shot

    Fires a magical projectile, tethering the enemy and any other enemies within 5 yds for 10 sec, stunning them for 3 sec if they move more than 5 yds from the arrow. Targets stunned by Binding Shot deal 10% less damage to you for 8 sec after the effect ends.

  • Trailblazer

    Your movement speed is increased by 30% anytime you have not attacked for 3 sec.

  • Moment of Opportunity

    When a trap triggers, gain 30% increased movement speed for 3 sec.

Connected below

Improved Traps leads on to Unnatural Causes.

  • Unnatural Causes

    Your damage over time effects deal 10% increased damage. This effect is increased by 50% on targets below 20% health.

Same row

Also on this row: Cold Feet, Territorial Instincts or Guttural Roar, Born To Be Wild, Keen Eyesight and Tar-Coated Bindings or Horsehair Tether.

Talent trees

Improved Traps is in the talent tree of 3 specializations. Hunter: Beast Mastery (DPS), Marksmanship (DPS), Survival (DPS).

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Improved Traps Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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