Tar-Coated Bindings
Binding Shot's stun duration is increased by 1 sec.
Tree position
In the Beast Mastery Hunter talent tree, Tar-Coated Bindings sits in the Hunter class talents, row 9 of 10. It is a single-point node. Its row opens once 23 points are spent in Class Talents.
Choice node
Tar-Coated Bindings shares its node with Horsehair Tether. A character takes one of the two.
Horsehair TetherWhen an enemy is stunned by Binding Shot, it is dragged to Binding Shot's center.
Connected above
The tree draws a line into Tar-Coated Bindings from Binding Shot.
Binding ShotFires a magical projectile, tethering the enemy and any other enemies within 5 yds for 10 sec, stunning them for 3 sec if they move more than 5 yds from the arrow. Targets stunned by Binding Shot deal 10% less damage to you for 8 sec after the effect ends.
Same row
Also on this row: Cold Feet, Territorial Instincts or Guttural Roar, Born To Be Wild, Keen Eyesight and Improved Traps.
Cold FeetWhen your Freezing Trap breaks, the victim's movement speed is reduced by 70% for 4 sec.
Territorial InstinctsThe cooldown of Intimidation is reduced.

Born To Be Wild2 ranksThe cooldown of Aspect of the Eagle, Aspect of the Cheetah, and Aspect of the Turtle are reduced by 15 sec.

Improved TrapsThe cooldown of Tar Trap and Freezing Trap is reduced by 5.1 sec.
Talent trees
Tar-Coated Bindings is in the talent tree of 3 specializations. Hunter: Beast Mastery (DPS), Marksmanship (DPS), Survival (DPS).
Tar-Coated Bindings Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)