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WoW Zone

Val

Level 80-90.

Val loading screen
Val loading screen
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Details

LevelLevel 80-90
Landmarks4
Subzones12
ExpansionMidnight
Part ofVoidstorm, Quel'Thalas
Quest hubs2

Counts are what the current game build's data holds for this zone.

Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Darwin+7via Wowhead (opens the original comment in a new tab)

Val is unlocked after completing the short quest chain given to you by Riftblade Maella. After that use the portal in Voidstorm (Howling Reach) to travel to either Val or Naigtal. The portal destination rotates weekly. One week it's Naigtal and the next it's Val.

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Map

Val mapPortal to the Forgotten DepthsPortal to the Transit PlatformPortal to the Void AcropolisPortal to VoidstormSteam RavineThe Devouring IngressUmbral Base CampVoid AcropolisQuest hubQuest hub

The in-game map of Val with 4 landmarks, 4 flight points and 2 quest hubs placed from the game data. Coordinates are the in-game map's own (0 to 100, left to right and top to bottom); subzone marks sit at the centre of each area's explored-map overlay.

LandmarkNeutral flight pointQuest hub
MarkerNameCoordinatesDetail
Portal to the Forgotten Depths42.9, 71.5Landmark
Portal to the Transit Platform33.5, 73.3Landmark
Portal to the Void Acropolis49.6, 95.4Landmark
Portal to Voidstorm61.8, 16.0Landmark
Steam Ravine64.6, 69.3Flight point, Both factions
The Devouring Ingress30.3, 68.1Flight point, Both factions
Umbral Base Camp60.8, 16.0Flight point, Both factions
Void Acropolis46.6, 71.7Flight point, Both factions
Quest hub59.5, 21.75 quests turned in here
Quest hub62.3, 21.92 quests turned in here
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Flight Points in Val

4 flight points on the Val map, with each one's direct routes from the game's flight network.

  • Steam RavineBoth factions, 64.6, 69.3

    Direct flights to The Devouring Ingress, Umbral Base Camp and Void Acropolis.

  • The Devouring IngressBoth factions, 30.3, 68.1

    Direct flights to Steam Ravine, Umbral Base Camp and Void Acropolis.

  • Umbral Base CampBoth factions, 60.8, 16.0

    Direct flights to Steam Ravine, The Devouring Ingress and Void Acropolis.

  • Void AcropolisBoth factions, 46.6, 71.7

    Direct flights to Steam Ravine, The Devouring Ingress and Umbral Base Camp.

Quest Hubs in Val

The game marks 39 quests on the Val map, 10 of them with a turn-in point. Turn-in points that cluster together make a hub; a hub is named after the flight point or landmark it sits beside when one is that close.

Storylines in Val

Quest lines from the game data that run through Val, in the order the client lists them.

Maps Inside Val

Caves, buildings and instances the game gives their own map, each opening from the Val map.

Related

Community notes from Wowhead · 3 comments

Top 2 shown above · 1 more here

The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.

Collectibles from Val

Mounts, toys and battle pets the game data says you can obtain in Val.

Mounts (1)

Landmarks

Named points of interest in Val, straight from the game data.

  • Portal to the Forgotten Depths
  • Portal to the Transit Platform
  • Portal to the Void Acropolis
  • Portal to Voidstorm

Quest Rewards in Val

Blizzard's quest data covers 17 of the 39 quests the game marks on the Val map. Together they award 365,250 experience and 734g 79s in coin. They are open to characters of level 80 to 90.

Totals are summed from the Blizzard game data API quest records for this area; a quest that offers a choice counts every option once.

Quests Across the Val Map

The game marks 39 quests on the Val map. Counted by the in-game map each quest marker is drawn on: 39 on Val, 7 on Void Acropolis, 6 on Void Acropolis, 3 on Void Acropolis and 1 on Forgotten Depths.

A quest with markers on two maps counts on each.

Quest Briefings on the Val Map

The opening lines of the quests the game marks on this map, in the quest giver's own words, from Blizzard's quest data.

  • A Frigid Welcome to Val: “Even with the element of surprise, we are at a disadvantage without allies. Storming Pertinax's stronghold alone would be a death sentence.”
  • A New Approach: “For this threat, you'll need to think more like the domanaar. Luckily, I can do just that.”
  • A Place to Negotiate: “While you were attuning the gem to the Void, I managed to acquire one of Impotus's projection devices.”
  • A Shot at the Dark: “Now that our trap is attuned, we just need to lure our prey out into the open. I have strategically...”
  • Captivating Science: “The domanaar Impotus sounds like he can be persuaded to set his sights elsewhere. Speaking with them directly will be challenging.”
  • Depose the Deranged: “Defeating Ignedus is impressive, I suppose, but it does not mean you're any closer to taking Val.”
  • Disrupting the Order: “Great work defeating their forces. Every step we take will keep Azeroth safe. But usurpers are still trying to seize control.”
  • Knocking Off the Top (Heroic): “Even the most ruthless of creatures falter when they see their greatest champions crumble to ash.”
  • Port of Entry: “{name}, take a look at that platform above. What do you think they use that for? The void creatures steal wildlife from Azeroth and move them here to be broken, then added to their forces.”
  • Seeking Knowledge Week 5 of 5: Off-World Magic: “Although it made an excellent catalyst, the primessence you retrieved revealed a factor we did not account for.”
  • Spatial Reasoning: “The domanaar are more entrenched here than we thought and these storms refuse to relent even for a moment.”
  • Surveying the Frozen Wastes: “We still hold the element of surprise, which gives us a moment to fortify our position. While Y'mera opens a more stable travel network for the rest of our forces, our scouts have gone ahead to survey the terrain.”