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Quest Log

Vanquish the Warmonger

Vanquish the Warmonger is a quest for level 80-90. It is step 1 of 3 in the A Dance with Domanaar storyline, the opening step. The quest's turn-in marker is in Val at 62.3, 21.9. It rewards 23,550 experience and money.

Description

Poor Impotus doesn't seem to believe we can seize control from his nefarious kin. He's tragically unimaginative.

We'll just need to show him an example of our combined strength. Slay that brute of a newcomer, Ignedus. I think his armor would look nice on our new savior.

Ignedus seems to be quite careful in showing his face, but clearly quick to anger. Get in there and make some noise, as you're so comfortable doing. I expect him to respond in kind.

Rewards

You will receive:

Money30 gold98 silver
Experience23,550 XP

Stuck on this quest?

  • Turn in at Val 62.3, 21.9 /way #2599 62.3 21.9

Check whether you have already completed it in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(97034))

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Rewards in detail
TypeRewardAmount
CurrencyField Accolade30
ExperienceXP23,550
MoneyGold30g 98s

Reward details

Currency: Field Accolade x 30

Maren Silverwing will exchange these for Void-Touched Caches in Silvermoon City.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapValTurn-in marker at 62.3, 21.9, 3 mapped points
Objective areaVoid Acropolis
Objective areaVoid Acropolis
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Val Quest turn-in 3 mapped points
Val map showing where to go for Vanquish the WarmongerTurn-inObjective areaObjective area

In-game waypoint: /way #2599 62.3 21.9

Void Acropolis Objective area
Void Acropolis Objective area

Coordinates

  • Turn-inVal 62.3, 21.9/way #2599 62.3 21.9
  • Objective areaVal 49.4, 96.8/way #2599 49.4 96.8
  • Objective areaVal 59.7, 22.4/way #2599 59.7 22.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Val map

Quests whose map markers the client places closest to this one on Val, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Val:

  • Umbral Base CampAlliance and Horde · about 40 yards north
  • Steam RavineAlliance and Horde · about 290 yards south
  • Void AcropolisAlliance and Horde · about 340 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 480 yards south
  • Objective areaabout 620 yards south (on the Void Acropolis map)
  • Objective areaabout 660 yards south-west (on the Void Acropolis map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

A Dance with Domanaar

Part 1 of 3.

Next: Depose the Deranged

  1. 1Vanquish the Warmonger
  2. 2Depose the Deranged
  3. 3Umbral Title Bout

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • Depose the DerangedLevel 80-90

    Defeating Ignedus is impressive, I suppose, but it does not mean you're any closer to taking Val. Periculus won't let you meddle with his playthings. He is an... eccentric one, to say the least, and dreadfully fascinated by you flesh-beings.

The storyline at a glance

A Dance with Domanaar has 3 steps, from Vanquish the Warmonger to Umbral Title Bout.

Maps its steps are placed on (steps per map): Val (3).

Steps of this storyline count toward:

Other storylines on the Val map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

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