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Achievement

Glory of the Draenor Hero

Complete the Draenor Heroic dungeon achievements listed below.

Dungeons & Raids

25
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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Obtains+122via Wowhead (opens the original comment in a new tab)

You will earn a total of 265 achievement points for completing every achievement, including this meta.


2
Effectrix+98via Wowhead (opens the original comment in a new tab)

Here's a mini-guide I put together for all the heroic dungeon achievements, including those that aren't part of the meta.

Bloodmaul Slag Mines

A Gift of Earth and Fire
Moderately difficult. The two adds that need to remain alive are summoned by Gog'duh in phase 1. Healers will need to watch for Calamity's debuff, and DPS should attempt to interrupt its AoE.
Recommended: Bloodlust, Interrupt

Come With Me If You Want to Live
Relatively easy. Croman is rescued after defeating Slave Watcher Crushto. He must be the first boss to be defeated. If the player being followed by Croman disconnects or dies at any point in the dungeon, Croman will despawn.

Is Draenor on Fire?
Moderately difficult. Pull Gug'rokk as close as you can to the entrance without despawning him. When he starts summoning the adds, CC them to prevent them from reaching the furnaces, but don't kill them.
Recommended: Bloodlust, Several snares

Iron Docks

Militaristic, Expansionist
Easy. You need to kill all the trash packs one by one, leaving only the required NPCs alive. If you pull the named NPCs too, you can run out and reset - the dead trash will remain dead, but the NPCs you left will still be alive. Once you've cleared everything but those 3, pull Nok'gar, drop him to low HP, then have someone pull the three NPCs.

Expert Timing
Tricky, but as implied, good timing is required, as the four ogron in the area after Nok'gar must be out of combat and patrolling their routes. There is a window of a few seconds during which this achievement can be completed, and obviously said window repeats itself every couple of seconds.

Take Cover!
Moderately difficult. Once Skulloc knocks you back, wait for him to finish barrage (you can see his cast bar), and quickly run behind the second box, or you'll be hit by Backdraft. Repeat this until you get to box 3, and send someone to interrupt Skulloc's cast.
Recommended: Demonic Gateway, Stampeding Roar

Auchindoun

...They All Fall Down
Very difficult. Soulbinder Nyami will periodically resurrect the dead Auchenai, and though they all count for progress, you'll want to leave the defenders alive as they have the least HP and no annoying mechanics. A brewmaster tank is recommended to kite the adds, though it is surely possible with other tanks as well. AoE snares are also a good idea.
Recommended: Brewmaster, Mass Entanglement, Shackle Undead

Demon's Souls
Moderately difficult. We ended up doing this with a tank and 4 DPS to make it go quicker. You'll want to burn the boss as quickly as possible as soon as he summons the demons, so make sure to save all cooldowns for that part. NOT REQUIRED FOR META.
Recommended: Bloodlust, Heat of the Wild, Lay on Hands

No Tag-backs!
Difficult. Personal, but will require group coordination. Two people must constantly exchange the debuff from Azzakel all the way to Teron'gor, trash packs included. Once Teron'gor is at 15% HP (he will escape at 10%), share it with whoever else wants the achievement. NOT REQUIRED FOR META.
Recommended: Bloodlust

Skyreach

Ready for Raiding IV
Easy. Personal achievement, so you won't be held back if any of your party members fail it. If you're having difficulty playing while attempting it, ask friends to help carry you through the boss while you focus solely on dodging the mechanics.

I Saw Solis
Easy to very difficult, depending on RNG. When you get three adds (Solar Flares) up, you must stun them and kill them all before the stun wears out. Doing so will cause all three to form ash piles. Next, you must wait for Rukhran to target one of those ash piles with Summon Solar Flare.
Recommended: Shockwave, Shadowfury

Magnify... Enhance
Easy. The golem is on a platform on the right side, just below Viryx's area. Have 3 of your DPS drop down while the healer and tank pull Viryx. As soon as a flare hits one of the DPS standing on top of the golem, it will become empowered. Your group will likely wipe merely summoning it, but it will remain summoned so you can finish it off whenever.

Monomania
Easy. Interrupt the Shield Constructs whenever they channel Shielding on Viryx. Stuns also work.
Recommended: Interrupts, Stuns

Grimrail Depot

This Is Why We Can't Have Nice Things
Easy. Tanks have to kite Borka over the four pieces of Priceless Paraphernalia while he is casting Mad Dash, but don't attempt all four at once. Mobile tanks are preferred.
Recommended: Protection warrior, Brewmaster

No Ticket
Difficult to impossible, depending on setup. You must knock off 20 adds during the Nitrogg encounter, using abilities with knockback effects such as Thunderstorm and Typhoon.
Highly recommended: Balance Druids, Elemental Shaman

Everbloom

Water Management
Moderately difficult. My group did it with a tank and 4 DPS. Pull the boss as far away from the water as you can, and save all cooldowns for when he goes into phase 2.
Recommended: Bloodlust

They Burn, Burn, Burn
Moderately difficult. You must keep Archmage Sol in her fire phase until at least 5 fireblooms are dropped (recommended 6-7). Once done, jump over the fire waves that they spawn. Having more spawned and near each other works best.

Weed Whacker
Very easy. Yalnu will periodically entangle mages with vines that can be killed. Otherwise, try to keep mages topped off.

Shadowmoon Burial Grounds

What's Your Sign?
Moderately difficult. Salana will mark every third rune, and all runes that aren't marked have to be stepped on by party members. Assigning people to step over 4 runes around the marked ones works best, and it's recommended you do this after a Dark Eclipse.

Icky Ichors
Difficult. All of the corpse skitterlings between Nhallish and Bonemaw have to be Inhaled by Bonemaw. Someone will have to kite them while the rest of the group clears the way to Bonemaw.
Recommended: Brewmaster

Souls of the Lost
Easy. The skeletons can very easily be burst down by 2-3 people. Bringing a monk for Touch of Death makes this trivial.
Recommended: Monk

Upper Blackrock Spire

Magnets, How Do They Work?
Moderately difficult. Thundering Cacophony is interrupted by opening all 7 conduits. I recommend assigning 3 DPS on 2 conduits, the tank on one, and the healer remains on Orebender's platform to heal.

Leeeeeeeeeeeeeroy...?
Moderately difficult to hard, depending on setup. As soon as Leeroy is resurrected, you have 15 minutes to clear all the trash between Kyrak up to and including Son of the Beast. After 15m, Leeroy will run up to you, loot his shoulders, and hearthstone to your garrison.
Recommended: AoE damage

Bridge Over Troubled Fire
Easy. Ragewing will summon 10 whelps at 70% and 30%. Make sure they all survive until the end, then AoE them down. Ragewing does not need to die.
Recommended: Bloodlust, AoE burst

Dragonmaw? More like Dragonfall!
Moderate to very difficult, depending on setup. Push Warlord Zaela under 70% and kill the orc adds she'll spawn. After that, focus on killing every 3-4th drake. We focused only on those on the side opposite the entrance. Touch of Death is very helpful, and a good healer is mandatory.
Recommended: Very high bur

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Details

Points
25
Faction
Both factions
Requirements
19 criteria lines

Reward

Mount: Frostplains Battleboar

Criteria

What this achievement requires, from the current game data.

  1. Draenor Dungeon Hero
  2. A Gift of Earth and Fire
  3. Come With Me If You Want to Live
  4. Is Draenor on Fire?
  5. Miltaristic, Expansionist
  6. Expert Timing
  7. Take Cover!
  8. ...They All Fall Down
  9. This Is Why We Can't Have Nice Things
  10. No Ticket
  11. Water Management
  12. Weed Whacker
  13. What's Your Sign?
  14. Icky Ichors
  15. Souls of the Lost
  16. Magnets, How Do They Work?
  17. Leeeeeeeeeeeeeroy...?
  18. Bridge Over Troubled Fire
  19. Dragonmaw? More Like Dragonfall!
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Community notes from Wowhead · 14 comments

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The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.

The top 3 are shown in Top Comments above. Read all 14 on Wowhead.