Boss
Archmage Sol
Archmage Sol - The Everbloom
Archmage Sol is a boss encounter in The Everbloom.
Found In
Encounter Facts
In the game's encounter order for The Everbloom, Archmage Sol comes 3rd of 5, after Dulhu and before Xeri'tac.
- Witherbark
- Dulhu
- Archmage Sol
- Xeri'tac
- Yalnu
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Instance Entrance: Gorgrond
The Everbloom entranceThe Everbloom entrance is in Everbloom Wilds, Gorgrond, at 59.7, 46.0 on the Gorgrond map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Archmage Sol struggles against the parasite's control, cycling between Fire, Frost, and Arcane schools of magic. Each time her school affinity changes, she immediately uses a powerful spell from that school.
Damage Dealers
- In addition to inflicting damage, Glacial Fusion stuns players on contact.
- Spatial Compression pulls all players towards its impact location, no matter where they are.
Healers
- Cinderbolt Storm inflicts heavy damage to all players.
- In addition to inflicting damage, Glacial Fusion stuns players on contact.
- Spatial Compression pulls all players towards its impact location, no matter where they are.
Tanks
- In addition to inflicting damage, Glacial Fusion stuns players on contact.
- Spatial Compression pulls all players towards its impact location, no matter where they are.
Unstable Affinity
Spell details
Growing Infestation
Spell detailsFire Magic
Cinderbolt Storm
Spell details
Fireball
Spell detailsFrost Magic
Glacial Fusion
Spell details
Frostbolt
Spell detailsArcane Magic
Spatial Compression
Spell details
Arcane Blast
Spell detailsAbility Spells
Every ability the Adventure Guide lists for Archmage Sol, with its spell's school, cast time and duration and the description the game gives it.
Unstable Affinity
Physical · Instant
The parasite controlling Archmage Sol can only use one school of magic at a time. Her school affinity changes every 20 sec, altering her abilities.
Growing Infestation
Physical · Instant
Whenever Archmage Sol's school affinity changes, a Spore Image appears and uses an ability from the previous school.
Cinderbolt Storm
Fire · Instant · Lasts 4 sec
Fire countless burning cinders at nearby players. Cinders strike a random player for Fire damage every.2 sec for 4 sec. Every 1 sec, several larger cinders inflict Fire damage to players and leave behind.
Frozen Rain
Frost · 1 sec cast · Lasts 3 sec
Summon a ring of frozen spheres around all players that collapse inward, inflicting Frost damage every 1 sec and stunning for 4 sec on contact.
Frostbolt
Frost · 1.5 sec cast · Lasts 8 sec
Inflicts Frost damage and reduces movement speed by 40% for 8 sec.
Spatial Compression
Arcane · 1 sec cast
Launch a sphere of arcane energy towards the most distant player within range. The orb explodes upon arrival, inflicting Arcane damage to players within 6 yds. Forces resulting from the explosion pull all players towards the impact location.
Drops
Loot the dungeon journal lists for this encounter in The Everbloom.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the Archmage Sol encounter in The Everbloom.
Archmage Sol was among the last holdouts of the Kirin Tor expedition at Violet Bluff, but ultimately succumbed to spores that took root in her brain. Perhaps a portion of her humanity remains buried deep within, but she now lives as a prisoner in her own body.
What Each Drop Is
The Archmage Sol encounter lists 40 items in the dungeon journal, item level 44. Equip slots covered: Head and Wrist. Every piece binds when picked up, so none of it reaches the Auction House.
- Blackwater Helm Head (Leather), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Haste. A vendor pays 42 gold94 silver for it.
- Blackwater Wristguards Wrist (Leather), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 29 gold30 silver for it.
- Bloodfeather Bracers Wrist (Leather), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Versatility. A vendor pays 31 gold10 silver for it.
- Bloodfeather Cowl Head (Leather), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 46 gold64 silver for it.
- Bracers of Arcane Mystery Wrist (Cloth), item level 44. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 31 gold44 silver for it.
- Bracers of Burning Focus Wrist (Leather), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 30 gold89 silver for it.
- Bracers of Swirling Light Wrist (Cloth), item level 44. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Versatility. A vendor pays 30 gold18 silver for it.
- Crystalbinder Helm Head (Leather), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Versatility. A vendor pays 46 gold47 silver for it.
- Crystalbinder Wristguards Wrist (Leather), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 29 gold42 silver for it.
- Felflame Bracers Wrist (Cloth), item level 44. Bind on Pickup. Stats: Intellect, Stamina, Haste and Mastery. A vendor pays 29 gold19 silver for it.
- Felflame Hood Head (Cloth), item level 44. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Haste. A vendor pays 46 gold31 silver for it.
- Frost-Touched Hood Head (Cloth), item level 44. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 45 gold63 silver for it.
- Frost-Touched Wristwraps Wrist (Cloth), item level 44. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 29 gold87 silver for it.
- Goldsteel Bindings Wrist (Plate), item level 44. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Versatility. A vendor pays 29 gold65 silver for it.
- Goldsteel Greathelm Head (Plate), item level 44. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Versatility. A vendor pays 44 gold80 silver for it.
- Gutcrusher Bracers Wrist (Plate), item level 44. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Versatility. A vendor pays 29 gold9 silver for it.
- Gutcrusher Coronet Head (Plate), item level 44. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Mastery. A vendor pays 43 gold81 silver for it.
- Hood of Arcane Mystery Head (Cloth), item level 44. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 45 gold14 silver for it.
- Hood of Burning Focus Head (Leather), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 45 gold98 silver for it.
- Hood of Swirling Light Head (Cloth), item level 44. Bind on Pickup. Stats: Intellect, Stamina, Haste and Mastery. A vendor pays 44 gold65 silver for it.
- Incarnadine Bracers Wrist (Plate), item level 44. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Haste. A vendor pays 31 gold33 silver for it.
- Incarnadine Greathelm Head (Plate), item level 44. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Haste. A vendor pays 46 gold13 silver for it.
- Lavalink Bracers Wrist (Mail), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Versatility. A vendor pays 30 gold85 silver for it.
- Lavalink Helm Head (Mail), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Versatility. A vendor pays 42 gold80 silver for it.
- Leafmender Hood Head (Leather), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 14 gold38 silver for it.
- Leafmender Wraps Wrist (Leather), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 30 gold74 silver for it.
- Lightbinder Cover Head (Cloth), item level 44. Bind on Pickup. Stats: Intellect, Stamina, Haste and Versatility. A vendor pays 43 gold48 silver for it.
- Lightbinder Wristwraps Wrist (Cloth), item level 44. Bind on Pickup. Stats: Intellect, Stamina, Haste and Versatility. A vendor pays 30 gold63 silver for it.
- Morningscale Bracers Wrist (Mail), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 29 gold41 silver for it.
- Morningscale Cowl Head (Mail), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 45 gold15 silver for it.
- Rivet-Sealed Bracers Wrist (Plate), item level 44. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Critical Strike. A vendor pays 31 gold42 silver for it.
- Rivet-Sealed Casque Head (Plate), item level 44. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 45 gold65 silver for it.
- Rockhide Casque Head (Mail), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 44 gold14 silver for it.
- Rockhide Wristguards Wrist (Mail), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 30 gold29 silver for it.
- Sharpeye Bracers Wrist (Mail), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 29 gold64 silver for it.
- Sharpeye Gleam Head (Mail), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 44 gold81 silver for it.
- Streamslither Bracers Wrist (Mail), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 30 gold44 silver for it.
- Streamslither Helm Head (Mail), item level 44. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 46 gold15 silver for it.
- Verdant Plate Crown Head (Plate), item level 44. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 43 gold81 silver for it.
- Verdant Plate Wristguards Wrist (Plate), item level 44. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 30 gold44 silver for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.