Boss
Imonar the Soulhunter
Imonar the Soulhunter - Antorus, the Burning Throne
Imonar the Soulhunter is a boss encounter in Antorus, the Burning Throne.
Found In
Encounter Facts
In the game's encounter order for Antorus, the Burning Throne, Imonar the Soulhunter comes 6th of 11, after Essence of Eonar and before Kin'garoth.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Instance Entrance: Antoran Wastes
Antorus, the Burning Throne entranceThe Antorus, the Burning Throne entrance is in Antoran Wastes, at 54.7, 62.8 on the Antoran Wastes map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Imonar the Soulhunter is called forth by the Legion to hunt down and capture high priority targets. He starts out utilizing controlling and suppressing effects to defeat his enemies. At 66% health remaining, Imonar backs up to a secondary platform, dropping several traps along the way. He then begins to use more lethal effects on enemies, calling in Legion ships to assist him. At 33% health remaining, Imonar leaps back to the primary platform, once more planting traps along the way. His weapons are now empowered and fully operational. In Mythic difficulty, these transitions occur every time Imonar loses 20% of his maximum health.
Damage Dealers
- Interrupt Conflagration when the raid has safely arrived on the correct platform to prevent Gathering Power from stacking too high.
- Avoid triggering traps such as Stasis Trap and Blastwire when traversing the walkways!
- Move away from players afflicted with Sleep Canister to avoid Slumber Gas.
Healers
- Dispel Sleep Canister from affected players after allies move to a safe distance.
- Avoid triggering traps such as Stasis Trap and Blastwire when traversing the walkways!
Tanks
- Manage stacks of Shock Lance, Sever, and Empowered Shock Lance to ensure they don't stack too high.
- Interrupt Conflagration when the raid has safely arrived on the correct platform to prevent Gathering Power from stacking too high.
- Avoid triggering traps such as Stasis Trap and Blastwire when traversing the walkways!
Stage One: Attack Force
Shock Lance
Spell details
Electrify
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Sleep Canister
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Slumber Gas
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Pulse Grenade
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Shocked
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Infernal Rockets
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Empowered Pulse Grenade
Spell detailsStage Two: Contract to Kill
Sever
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Charged Blasts
Spell detailsAll targets struck are also knocked away from the blast.
Shrapnel Blast
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Infernal Rockets
Spell detailsStage Three: The Perfect Weapon
Empowered Shock Lance
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Empowered Electrify
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Empowered Pulse Grenade
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Empowered Shrapnel Blast
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Infernal Rockets
Spell detailsStage Three: Marked For Death
Shock Lance
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Electrify
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Sleep Canister
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Slumber Gas
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Empowered Pulse Grenade
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Shrapnel Blast
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Infernal Rockets
Spell detailsStage Four: Kill Switch
Sever
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Empowered Shrapnel Blast
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Charged Blasts
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Sleep Canister
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Slumber Gas
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Infernal Rockets
Spell detailsStage Five: The Perfect Weapon
Empowered Shock Lance
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Empowered Electrify
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Empowered Pulse Grenade
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Empowered Shrapnel Blast
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Sleep Canister
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Slumber Gas
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Infernal Rockets
Spell detailsIntermission: On Deadly Ground
Seared Skin
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Stasis Trap
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Pulse Grenade
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Shocked
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Blastwire
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Shrapnel Blast
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Conflagration
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Gathering Power
Spell detailsAbility Spells
Every ability the Adventure Guide lists for Imonar the Soulhunter, with its spell's school, cast time and duration and the description the game gives it.
Shock Lance
Physical · 1 sec cast · Lasts 20 sec
Fel energy courses through the caster's weapon, causing the target to suffer Physical damage and take 10% increased damage for 20 sec. This effect stacks. In addition, the target shocks an additional player for Nature damage every 3 seconds for each stack.
Sleep Canister
Nature · Instant · Lasts 20 sec
Hurls a sleep canister at a player, causing them to fall into a slumber for 20 sec. When this effect is removed, it causes an explosion.
Slumber Gas
Nature · Instant · Lasts 8 sec
Violent gas erupts from the canister, putting all other players to sleep for 8 sec.
Magnetic Bomb
Physical · 1 sec cast
Hurls Pulse Grenades at nearby targets. Coming into proximity with one causes it to explode, inflicting Nature damage and knocking back all players.
Shocked
Nature · Instant · Lasts 20 sec
Being struck by a increases Nature damage taken by 50% for 20 sec. This effect stacks.
Infernal Rockets
Fire · Instant · Lasts 30 sec
Blasts players who stray from the platform with rockets, inflicting Fire damage and increasing their Fire damage taken by 25% for 30 sec. This effect stacks.
Sever
Physical · 1 sec cast · Lasts 18 sec
Slashes at a target, inflicting Physical damage and causing the target to bleed for Physical damage every 2 sec for 18 sec. This effect stacks.
Bombing Run
Fire · Instant · Lasts 18 sec
The caster calls upon Legion ships to track a player. After 7 sec, the ship fires in a line, striking all targets for Fire damage, burning them for an additional Fire damage every 3 sec for 18 sec.
Massive Felbolt
Physical · 1 sec cast
When a shrapnel mine is created, it inflicts Fire damage to all players. Stepping near a mine causes it to trigger, inflicting Physical damage and causing targets to bleed for Physical damage every 2 sec for 30 sec.
Searing Flames
Physical · 1 sec cast · Lasts 10 min
Fel energy courses through the caster's weapon, causing the target to suffer Physical damage and take 10% increased damage until the caster dies. This effect stacks. In addition, the target shocks an additional player for Nature damage every 4 seconds for each stack.
Omega Wave
Shadow · 1 sec cast
The caster sticks several Empowered Pulse Grenades to players for 10 min. These inflict Nature damage to all players and knock others away every 2 sec.
Artillery Strike
Fire · 1.5 sec cast
The caster calls upon a large Legion ship to bombard players. Each empowered blast strikes the ground, inflicting Fire damage to players, causing them to burn for Fire damage every 2 sec until they die.
Empowered Pulse Grenade
Shadow · 1 sec cast
The caster sticks several Empowered Pulse Grenades to players for 10 min. These inflict Nature damage to all players and knock others away every 2 sec.
Shrapnel Blast
Physical · 1 sec cast
When a shrapnel mine is created, it inflicts Fire damage to all players. Stepping near a mine causes it to trigger, inflicting Physical damage and causing targets to bleed for Physical damage every 2 sec for 30 sec.
Empowered Shrapnel Blast
Fire · 1.5 sec cast
The caster calls upon a large Legion ship to bombard players. Each empowered blast strikes the ground, inflicting Fire damage to players, causing them to burn for Fire damage every 2 sec until they die.
Charged Blasts
Fire · Instant · Lasts 18 sec
The caster calls upon Legion ships to track a player. After 7 sec, the ship fires in a line, striking all targets for Fire damage, burning them for an additional Fire damage every 3 sec for 18 sec.
Empowered Shock Lance
Physical · 1 sec cast · Lasts 10 min
Fel energy courses through the caster's weapon, causing the target to suffer Physical damage and take 10% increased damage until the caster dies. This effect stacks. In addition, the target shocks an additional player for Nature damage every 4 seconds for each stack.
Seared Skin
Fire · Instant · Lasts 30 sec
Standing on the burning edges of the bridge inflicts Fire damage every 1 sec and increases all damage taken by 100% for 10 min. This effect stacks.
Drops
Loot the dungeon journal lists for this encounter in Antorus, the Burning Throne.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the Imonar the Soulhunter encounter in Antorus, the Burning Throne.
The infamous Imonar serves as the Legion's bloodhound, capable of tracking prey across the cosmos. With a vast array of gadgets and traps at his disposal, Imonar has yet to lose a bounty... and he certainly doesn't intend to sully his perfect record by failing to fulfil his latest contract.
What Each Drop Is
The Imonar the Soulhunter encounter lists 24 items in the dungeon journal, item level 50. Equip slots covered: Legs, Feet, Back, Hands, Shoulder and Head. Every piece binds when picked up, so none of it reaches the Auction House.
- Bearmantle Legguards Legs (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. Usable by Druid. A vendor pays 60 gold73 silver for it. Part of the Bearmantle Battlegear set.
- Deft Soulhunter's Sabatons Feet (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Critical Strike. A vendor pays 45 gold64 silver for it.
- Drape of the Spirited Hunt Back (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Strength or Intellect, Mastery and Haste. A vendor pays 46 gold for it.
- Dreadwake Legplates Legs (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Haste and Versatility. Usable by Death Knight. A vendor pays 64 gold22 silver for it. Part of the Dreadwake Armor set.
- Fallen Magi's Seerstone Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 52 gold37 silver for it.
- Felreaper Leggings Legs (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Versatility. Usable by Demon Hunter. A vendor pays 59 gold36 silver for it. Part of the Felreaper Vestments set.
- Gilded Seraph's Leggings Legs (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Haste and Critical Strike. Usable by Priest. A vendor pays 64 gold43 silver for it. Part of the Gilded Seraph's Raiment set.
- Grim Inquisitor's Leggings Legs (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Haste and Mastery. Usable by Warlock. A vendor pays 63 gold97 silver for it. Part of the Grim Inquisitor's Regalia set.
- Hoarfrost-Beast Talon Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 51 gold99 silver for it.
- Imonar's Demi-Gauntlets Hands (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Versatility and Haste. A vendor pays 29 gold85 silver for it.
- Juggernaut Legplates Legs (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Versatility. Usable by Warrior. A vendor pays 60 gold99 silver for it. Part of the Juggernaut Battlegear set.
- Leggings of Chi-Ji Legs (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. Usable by Monk. A vendor pays 61 gold92 silver for it. Part of the Chi-Ji's Battlegear set.
- Leggings of Venerated Spirits Legs (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Mastery. Usable by Shaman. A vendor pays 62 gold83 silver for it. Part of the Garb of Venerated Spirits set.
- Light's Vanguard Legplates Legs (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Haste. Usable by Paladin. A vendor pays 63 gold29 silver for it. Part of the Light's Vanguard Battleplate set.
- Mysterious Petrified Egg Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 49 gold75 silver for it.
- Pants of the Dashing Scoundrel Legs (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Versatility. Usable by Rogue. A vendor pays 61 gold45 silver for it. Part of the Regalia of the Dashing Scoundrel set.
- Preysnare Vicegrips Hands (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 31 gold for it.
- Runebound Leggings Legs (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Versatility. Usable by Mage. A vendor pays 64 gold90 silver for it. Part of the Runebound Regalia set.
- Serpentstalker Legguards Legs (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. Usable by Hunter. A vendor pays 63 gold75 silver for it. Part of the Serpentstalker Guise set.
- Shoulderguards of Indomitable Purpose Shoulder (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Versatility. A vendor pays 47 gold2 silver for it.
- Soulhunter's Cowl Head (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Haste and Mastery. A vendor pays 47 gold3 silver for it.
- Spaulders of the Relentless Tracker Shoulder (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Haste. A vendor pays 44 gold44 silver for it.
- Venerated Puresoul Idol Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 52 gold55 silver for it.
- Whisperstep Runners Feet (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Mastery. A vendor pays 46 gold17 silver for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.
Achievements for Defeating It
6 achievements list a victory over Imonar the Soulhunter among their criteria.
Where to Find Imonar the Soulhunter
Quests in Antorus, the Burning Throne
- Antoran High Command
- Antoran High Command
- Antoran High Command
- Antoran High Command
- Antorus, the Burning Throne: Dark Passage
- Antorus, the Burning Throne: Dark Passage
- Antorus, the Burning Throne: Dark Passage
- Antorus, the Burning Throne: The Heart of Argus
- Antorus, the Burning Throne: The Heart of Argus
- Antorus, the Burning Throne: The Heart of Argus
- Moments of Reflection
- The Burning Coven