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Sever

Spell

Sever

Physical

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1 secMedium Range

Slashes at a target, inflicting 598.491 Physical damage and causing the target to bleed for 98.7409 Physical damage every 2 sec for 18 sec.

Sever

Tooltip

Slashes at a target, inflicting 598.491 Physical damage and causing the target to bleed for 98.7409 Physical damage every 2 sec for 18 sec. This effect stacks.

How it works

Its aura procs every time its trigger condition is met.

Sever is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 598.491.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 98.7409 per tick. It ticks every 2 sec, 9 times over the full 18 sec (888.67 base in total).
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Sever is a Physical spell with a 1 sec cast, a range of 30 yards and effects that last 18 sec. When cast it deals Physical damage (base value 598.491), applies an aura every 2 sec and applies an aura. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range30 yards (Medium Range)
Cast time1 sec
Duration18 sec
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 598.491
Effect #2Apply Aura (6)
Aura type id 3
Value: 98.7409
Period: every 2 sec
Effect #3Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Sever appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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