Boss
Taloc
Taloc - Uldir
Taloc is a boss encounter in Uldir.
Found In
Encounter Facts
In the game's encounter order for Uldir, Taloc comes 1st of 8, before MOTHER.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Instance Entrance: Nazmir
Uldir entranceThe Uldir entrance is in Nazmir, at 53.7, 62.6 on the Nazmir map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Taloc's blood-fueled magic will flood the room with Blood Storms. His powerful Cudgel of Gore will absorb nearby Blood Storms. At 35% health, Taloc's fuel spills into the arena causing him to Power Down and spawn Coalesced Blood and Volatile Droplets. Volatile Droplets will continue to spawn once Taloc reabsorbs his fuel, canceling Powered Down and engaging the raid once more.
Tanks
- Aim the Cudgel of Gore to clear away Blood Storms.
- Taunt Coalesced Bloods while Taloc is disabled to keep them away from your allies.
Healers
- Allies will take significant damage when afflicted with Plasma Discharge.
- Avoid standing close to an ally targeted by Cudgel of Gore.
- Avoid standing in front of Taloc when he casts Sanguine Static.
Damage Dealers
- Avoid standing close to an ally targeted by Cudgel of Gore.
- Defeat Volatile Droplets before they can reach an ally and inflict Combustible Fuel.
- Avoid standing in front of Taloc when he casts Sanguine Static.
Stage One: The Corrupted Construct
Plasma Discharge
Spell details
Blood Storm
Spell details
Cudgel of Gore
Spell details
Retrieve Cudgel
Spell details
Sanguine Static
Spell details
Hardened Arteries
Spell details
Enlarged Heart
Spell detailsStage Two: Ruin's Descent
Powered Down
Spell details
Uldir Defensive Beam
Spell detailsCoalesced Blood
Slough Off
Spell detailsVolatile Droplet
Combustible Fuel
Spell detailsAbility Spells
Every ability the Adventure Guide lists for this encounter, with its spell's school, cast time and duration and the description the game gives it.
Plasma Discharge
Shadow · Instant
Taloc's blood magic causes his enemies' plasma to burst forth from within, inflicting Shadow damage and creating a every 2 sec for 4 sec.
Blood Storm
Shadow · Instant
A thundering storm of blood magic gathers, inflicting Shadow damage every 1 sec to players within.
Cudgel of Gore
Shadow · 4.5 sec cast
Taloc charges at his target and slams his mighty cudgel into the ground, inflicting Shadow damage and knocking back targets. Damage decreases the further targets are from the point of impact. Additionally, the cudgel absorbs instances.
Retrieve Cudgel
Physical · Instant
Taloc charges to retrieve his Cudgel of Gore, inflicting Physical damage and knocking back enemies in his path.
Sanguine Static
Shadow · Instant
Taloc unleashes bolts of charged blood magic that surge away from him, inflicting Shadow damage and knocking back all players caught in their path.
Hardened Arteries
Shadow · Instant · Lasts 6 sec
Taloc's blood magic hardens and clogs his enemy's arteries, slowing movement over 6 sec before exploding and inflicting Shadow damage to players of each target.
Enlarged Heart
Shadow · Instant · Lasts 6 sec
Taloc overwhelms the very heart of an enemy, splitting Shadow damage among all players of the target.
Powered Down
Physical · Instant · Lasts 90 sec
Taloc powers down, spilling his blood fuel into the arena. While powered down he is deactivated and immobilized, and all damage taken is reduced by 99%.
Uldir Defensive Beam
Arcane · Instant
Focused beams of energy project from the arena, inflicting Arcane damage every 0.2 sec to players within.
Slough Off
Shadow · Instant · Lasts 35 sec
The Coalesced Blood continuously leaves Blood Storms in its wake.
Combustible Fuel
Physical · Instant
Volatile Droplets detonate when they reach their target, inflicting Fire damage and knocking back all enemies.
Drops
Loot the dungeon journal lists for this encounter in Uldir.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the Taloc encounter in Uldir.
The titan keepers enacted countless systems to detect and contain any breach from the facility. Their most powerful construct, Taloc, kept watch for any signs of corruption in the region and ruthlessly excised any that he found. But as thousands of years passed, its internal defenses began to decay, making it vulnerable to corruption.
What Each Drop Is
The Taloc encounter lists 11 items in the dungeon journal, item level 60. Equip slots covered: Waist, Trinket, Wrist, Hands, Legs, Two-Hand, Ranged and Feet. Every piece binds when picked up, so none of it reaches the Auction House.
- Bloodstorm Buckle Waist (Leather), item level 60, requires level 50. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Versatility. A vendor pays 37 gold78 silver for it.
- Construct Overcharger Trinket, item level 60, requires level 50. Bind on Pickup. Stats: Agility. A vendor pays 64 gold28 silver for it. Equip: Titanic Momentum.
- Crimson Colossus Armguards Wrist (Plate), item level 60, requires level 50. Bind on Pickup. Stats: Strength or Intellect, Stamina, Versatility and Critical Strike. A vendor pays 37 gold12 silver for it.
- Gloves of Descending Madness Hands (Leather), item level 60, requires level 50. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 37 gold25 silver for it.
- Greaves of Unending Vigil Legs (Plate), item level 60, requires level 50. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Mastery. A vendor pays 74 gold35 silver for it.
- Khor, Hammer of the Corrupted Two-Hand (Two-Handed Mace), item level 60, requires level 50. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 123 gold32 silver for it.
- Legguards of Coalescing Plasma Legs (Mail), item level 60, requires level 50. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 72 gold24 silver for it.
- Rubywrought Sparkguards Wrist (Mail), item level 60, requires level 50. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 35 gold11 silver for it.
- Titanspark Animator Ranged (Wand), item level 60, requires level 50. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Versatility. A vendor pays 123 gold80 silver for it.
- Vigilant's Bloodshaper Trinket, item level 60, requires level 50. Bind on Pickup. Stats: Intellect. A vendor pays 33 silver46 copper for it. Equip: Bloodshaping.
- Volatile Walkers Feet (Cloth), item level 60, requires level 50. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Versatility. A vendor pays 56 gold6 silver for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.
Achievements for Defeating It
4 achievements list a victory over Taloc among their criteria.