This is tedious. For no reason, storm elementals roam this riverbed, so you're constantly getting attached while trying to find one of like 5 of these yellow critters that drop the right shell. You'll think from the quest description you have to kill the elites - you don't. You may also think you have to pick up or kill the tiny critters, wrong again. You're looking for the not-well-placed-because-there-aren't-enough spawns of the Glimmershell Crab (not the Glimmershell Crawler or the Glimmershell Hulk). The Hulks drop them too, but don't waste your time unless you have to. The Crawlers do NOT drop them. But you'lll spend 75% of the time on this quest killing - for NO reason - Volatile Tide Surgers that are in your way and don't belong there. Have fun slogging through!
Quest
A Steamy Situation
A World of Warcraft quest in Nazjatar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Im convinced the developers are in competition with each other to come up with the most annoying WQ scenarios possible... this one qualifies.
I will never do this again. I wonder if they specifically designed this shit to be as annoying and tiring as possible.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(56036))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Steam Fissures plugged x 8
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #1355 44.9 50.8
Coordinates
- Objective areaNazjatar 44.9, 50.8
/way #1355 44.9 50.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazjatar map
- Let the Residue Lead You about 60 yards
- Elemental Fury about 70 yards
- The Lost Shaman about 70 yards
- Crab Marks The Spot about 120 yards
- Unchained Resistance about 150 yards
- Plug the Geysers about 160 yards
- Where They Hide about 220 yards
- A Brief Respite about 240 yards
- Clearing Out the Cache about 240 yards
- Scouting the Palace about 240 yards
Quests whose map markers the client places closest to this one on Nazjatar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Nazjatar:
- Mezzamere, Nazjatar
- Newhome, Nazjatar
- Ashen Strand, Nazjatar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 23 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 23 on Wowhead.
Where this quest fits
The client’s own unlock condition for this quest: Requires further advancement in the Nazjatar Campaign.
Other storylines on the Nazjatar map
- Welcome to Nazjatar
- Secrets in the Sea
- Turning the Tide
- Azshara's Trap
- Allies in Dark Places
- Making a Friend
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.