The meat is on the ground at the target location, click to start the event. Master Harris's potion doesn't come from Oliver Harris next to the quest giver, but will appear as a special action button when Bloodeyes attacks.
You can't fly back, ride on the road with Bloodeyes in tow. You have ten minutes to complete the fight and the return, it'll probably take only two.
Quest
Bane of the Nightbane
A World of Warcraft quest in Duskwood. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
A max level Worgen can do the questline:
The Shadow of Gilneas
Into Duskwood
Bane of the Nightbane
Cry to the Moon
The Spirit of the Hunter
Waking a Dreamer
You need to logout/login if you don't see [npc=150106]
Let Sleeping Wolves Lie
The New GuardThis rewards the appearance items:
[item=173998]
[item=173999]
[item=174000]
[item=174001]
[item=174002]
[item=174003]
[item=174004]
[item=174005]
[item=174006]
You've completed the set [spell=313601].
As an Assassination Rogue, I just keep dying. 5 times now. The "potion" doesn't do anything, the creature is immune to effects like poison and blind... so I just keep dying. Any hints or suggestions on how to win the fight?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54980))
Description
Princess Greymane has informed me of the situation and I do have an idea of how to help. But first, a favor for a favor. The residents of Duskwood have been plagued recently by a particularly ferocious member of the Nightbane pack that they call 'Bloodeyes'. Take Master Harris's sedative and bring the worgen back to me alive. She will be a perfect subject to test cures on.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #47 18.2 57.3
Coordinates
- Turn-inDuskwood 18.2, 57.3
/way #47 18.2 57.3 - Objective areaDuskwood 52.0, 61.6
/way #47 52.0 61.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Duskwood map
- Delivery to Master Harris same spot
- A Curse We Cannot Lift same spot
- Cry For The Moon same spot
- Morbent's Bane about 20 yards
- The Fate of Morbent Fel about 20 yards
- No Sanctuary about 30 yards
- The New Clessington Estate about 40 yards
- The Lurking Lich about 50 yards
- Eric Davidson about 230 yards
- Forgotten Shadows about 390 yards
Quests whose map markers the client places closest to this one on Duskwood, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Duskwood:
- Raven Hill, Duskwood
- Sentinel Hill, Westfall
- Rebel Camp, Stranglethorn Vale
- Grom'gol, Stranglethorn
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Worgen Heritage Armor
Part 3 of 8.
Previous: Into Duskwood · Next: Cry to the Moon
- 1The Shadow of Gilneas
- 2Into Duskwood
- 3Bane of the Nightbane
- 4Cry to the Moon
- 5The Spirit of the Hunter
- 6Waking a Dreamer
- 7Let Sleeping Wolves Lie
- 8The New Guard
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Into Duskwood
There is a night elf I met in Teldrassil, Vassandra Stormclaw, who may be able to teach Tess without resorting to such an extreme measure. She is the one who originally helped our people with their affliction.
After this quest
Taken from the storyline's own step order.
- Cry to the Moon
Duskwood has a direct connection to the Emerald Dream. Through this connection, I may be able to call forth the Ancient Goldrinn. He will be able to give the princess a taste of the curse she so dangerously chases.
The storyline at a glance
Worgen Heritage Armor has 8 steps, from The Shadow of Gilneas to The New Guard.
Maps its steps are placed on (steps per map): Duskwood (6), Stormwind City (2).
Other storylines on the Duskwood map
- Duskwood
- Fulfilling the Prophecy II
- The Scythe of Elune
- The Kingslayers
- An Uncertain Fate
- Elwynn Forest
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.