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Quest

A Curse We Cannot Lift

A World of Warcraft quest in Duskwood. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-30
Quest ID26720

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26720))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineDuskwood, step 30 of 42
Rewards10g 50s, 4,100 XP

Description

What we do here is not a cure. The transformation cannot be removed once inflicted. But the mind... The mind can be restored, through alchemy, if enough is left intact. This worgen you've encountered sounds like he's fighting to stay aware, {name}. We've got to find him again. If he's fled the Yorgen Stead, search the Addle Stead to the south; he may be lurking in one of the buildings. Inject him with this ampule to tranquilize him. You'll need to be quite close.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Duskwood Quest turn-in 2 mapped points
Duskwood map showing where to go for A Curse We Cannot LiftTurn-inObjective area

In-game waypoint: /way #47 18.3 57.7

Coordinates

  • Turn-inDuskwood 18.3, 57.7/way #47 18.3 57.7
  • Objective areaDuskwood 21.6, 72.7/way #47 21.6 72.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Duskwood map

Quests whose map markers the client places closest to this one on Duskwood, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Duskwood:

  • Raven Hill, DuskwoodAlliance · about 70 yards east
  • Sentinel Hill, WestfallAlliance · about 720 yards west
  • Rebel Camp, Stranglethorn ValeAlliance · about 810 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 280 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP
ReputationGilneas +250

Reward details

Reputation: Gilneas +250

The people of Gilneas are a nation of survivors. Having walled themselves off from the rest of humanity, they must now face new threats from within.

Reputation group: Alliance.

Other quests in Duskwood that reward Gilneas reputation: The Fate of Stalvan Mistmantle (+75), Mistmantle's Revenge (+500), A Deadly Vine (+250), The Yorgen Worgen (+250), Delivery to Master Harris (+75), The Fate of Morbent Fel (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Duskwood

Part 30 of 42.

Previous: Delivery to Master Harris · Next: Cry For The Moon

  1. 25The Fate of Stalvan Mistmantle
  2. 26Clawing at the Truth
  3. 27Mistmantle's Revenge
  4. 28The Yorgen Worgen
  5. 29Delivery to Master Harris
  6. 30A Curse We Cannot Lift
  7. 31Cry For The Moon
  8. 32The Fate of Morbent Fel
  9. 33The Lurking Lich
  10. 34Guided by the Light
  11. 35The Halls of the Dead
  12. 36Buried Below

Showing steps 25 to 36 of 42.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Delivery to Master HarrisDuskwood · Level 10-30

    Master Harris will want to know of this immediately. Here, take this package of corpseweed down the road to the camp at Raven Hill. Tell him what we saw at the Yorgen Stead.

After this quest

Taken from the storyline's own step order.

  • Cry For The MoonDuskwood · Level 10-30

    I'm hopeful, but let's remain professional. It's business as usual for this one. Into the guillotine he goes... and if the alchemy doesn't take, he won't be getting back out of it. Jitters and I will attend to this. Please, just stand back and watch from a safe distance.

The storyline at a glance

Duskwood has 42 steps, from Worgen in the Woods to A Daughter's Love.

Maps its steps are placed on (steps per map): Duskwood (42).

Steps of this storyline count toward:

Other storylines on the Duskwood map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Duskwood.