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Quest

The Lurking Lich

A World of Warcraft quest in Duskwood. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-30
Quest ID26724

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26724))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineDuskwood, step 33 of 42
Rewards1,050 XP

Description

The others here share my suspicion. Morbent Fel lives on in undeath...and may be even more powerful than before. A necromancer was struck down, but a lich may have risen in his place. And now he continues to ruin this land. I remember Duskwood before all this, {name}. I remember bright skies and peaceful woods. This can't stand! Morbent Fel must be stopped for good. Speak to Sister Elsington. Her vision might guide you to where Morbent Fel is, and how he can be defeated.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Duskwood Quest turn-in 2 mapped points
Duskwood map showing where to go for The Lurking LichTurn-inObjective area

In-game waypoint: /way #47 20.0 57.9

Coordinates

  • Turn-inDuskwood 20.0, 57.9/way #47 20.0 57.9
  • Objective areaDuskwood 18.4, 58.1/way #47 18.4 58.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Duskwood map

Quests whose map markers the client places closest to this one on Duskwood, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Duskwood:

  • Raven Hill, DuskwoodAlliance · about 30 yards north-east
  • Sentinel Hill, WestfallAlliance · about 770 yards west
  • Rebel Camp, Stranglethorn ValeAlliance · about 780 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 40 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience1,050 XP

Storyline

Duskwood

Part 33 of 42.

Previous: The Fate of Morbent Fel · Next: Guided by the Light

  1. 28The Yorgen Worgen
  2. 29Delivery to Master Harris
  3. 30A Curse We Cannot Lift
  4. 31Cry For The Moon
  5. 32The Fate of Morbent Fel
  6. 33The Lurking Lich
  7. 34Guided by the Light
  8. 35The Halls of the Dead
  9. 36Buried Below
  10. 37Morbent's Bane
  11. 38The Weathered Grave
  12. 39Morgan Ladimore

Showing steps 28 to 39 of 42.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Fate of Morbent FelDuskwood · Level 10-30

    Before I was lost to the woods, the last thing I remember is Morbent Fel. He was a vile necromancer, and the reason this land swarms with so many vile undead. I asked an adventurer to help me put an end to him. I thought they did!

After this quest

Taken from the storyline's own step order.

  • Guided by the LightDuskwood · Level 10-30

    Sven is correct. I can feel the presence of a powerful evil deep beneath the Raven Hill Cemetery. Evil lurks in its catacombs, and Morbent Fel must be the source. You will need the power of the Light to strike him down, <name>.

The storyline at a glance

Duskwood has 42 steps, from Worgen in the Woods to A Daughter's Love.

Maps its steps are placed on (steps per map): Duskwood (42).

Steps of this storyline count toward:

Other storylines on the Duskwood map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Duskwood.