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Quest

Delivery to Master Harris

A World of Warcraft quest in Duskwood. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-30
Quest ID26719

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26719))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineDuskwood, step 29 of 42
Rewards5g 25s, 2,050 XP

Description

Master Harris will want to know of this immediately. Here, take this package of corpseweed down the road to the camp at Raven Hill. Tell him what we saw at the Yorgen Stead.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Duskwood Quest turn-in 2 mapped points
Duskwood map showing where to go for Delivery to Master HarrisTurn-inObjective area

In-game waypoint: /way #47 18.3 57.7

Coordinates

  • Turn-inDuskwood 18.3, 57.7/way #47 18.3 57.7
  • Objective areaDuskwood 44.9, 67.4/way #47 44.9 67.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Duskwood map

Quests whose map markers the client places closest to this one on Duskwood, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Duskwood:

  • Raven Hill, DuskwoodAlliance · about 70 yards east
  • Sentinel Hill, WestfallAlliance · about 720 yards west
  • Rebel Camp, Stranglethorn ValeAlliance · about 810 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 740 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money5 gold25 silver
Experience2,050 XP
ReputationGilneas +75

Reward details

Reputation: Gilneas +75

The people of Gilneas are a nation of survivors. Having walled themselves off from the rest of humanity, they must now face new threats from within.

Reputation group: Alliance.

Other quests in Duskwood that reward Gilneas reputation: The Fate of Stalvan Mistmantle (+75), Mistmantle's Revenge (+500), A Deadly Vine (+250), The Yorgen Worgen (+250), A Curse We Cannot Lift (+250), The Fate of Morbent Fel (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Duskwood

Part 29 of 42.

Previous: The Yorgen Worgen · Next: A Curse We Cannot Lift

  1. 24Roland's Doom
  2. 25The Fate of Stalvan Mistmantle
  3. 26Clawing at the Truth
  4. 27Mistmantle's Revenge
  5. 28The Yorgen Worgen
  6. 29Delivery to Master Harris
  7. 30A Curse We Cannot Lift
  8. 31Cry For The Moon
  9. 32The Fate of Morbent Fel
  10. 33The Lurking Lich
  11. 34Guided by the Light
  12. 35The Halls of the Dead

Showing steps 24 to 35 of 42.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Yorgen WorgenDuskwood · Level 10-30

    My kinsmen at Raven Hill are concerned with curing the feral worgen in these forests. The condition itself cannot be lifted, but sanity can be restored to those not too far gone. While most here have proven beyond help, we keep an eye out for those that retain vestiges of their minds...

After this quest

Taken from the storyline's own step order.

  • A Curse We Cannot LiftDuskwood · Level 10-30

    What we do here is not a cure. The transformation cannot be removed once inflicted. But the mind... The mind can be restored, through alchemy, if enough is left intact. This worgen you've encountered sounds like he's fighting to stay aware, <name>. We've got to find him again.

The storyline at a glance

Duskwood has 42 steps, from Worgen in the Woods to A Daughter's Love.

Maps its steps are placed on (steps per map): Duskwood (42).

Steps of this storyline count toward:

Other storylines on the Duskwood map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Duskwood.