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Quest

Brought to Light

A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
venndann+32via Wowhead (opens the original comment in a new tab)

Took a minute to figure out how this worked. When you pick up the Hide-No-More you have a zone around you that reveals stealthed figures. As you move around, you'll get a zone ability as well. The purple/blue eyeball icon shoots out an electric pulse, but otherwise doesn't seem to do much. What you want for the quest is the red dagger-like icon. Using that reveals a Horde saboteur. All of the ones I found were right near the questgiver, beside the various Purified Battery structures and buildings. Leaving that immediate area gave me lots of the blue eyeballs but no saboteurs at all.

3
Lysergicius+19via Wowhead (opens the original comment in a new tab)

It appears you can only use the Hide-No-More when next to one of the building structures.

It would be really nice if Blizz could actually bother to tell us how these things work. You'd think after 14 years they might have gotten better at this, but they seem to be going in the opposite direction.

Read all 24 on Wowhead ↗

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Quest facts

LevelLevel 10-60
LocationDrustvar
SideAlliance
SharableNo
Added inBattle for Azeroth
Quest ID54662

The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54662))

Requirements

Quest typeFaction Assault World Quest

Read from the quest filters in the current retail client build.

Objectives

  • Horde saboteurs slain x 6
  • Pick up Hide-No-More 2000

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Drustvar Objective area 1 mapped point
Drustvar map showing where to go for Brought to LightObjective area

In-game waypoint: /way #896 39.7 49.4

Coordinates

  • Objective areaDrustvar 39.7, 49.4/way #896 39.7 49.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Drustvar map

Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s first objective area marker on Drustvar:

  • Arom's Stand, DrustvarAlliance · about 150 yards south-west
  • Watchman's Rise, DrustvarAlliance · about 860 yards north-west
  • Krazzlefrazz Outpost, DrustvarHorde · about 980 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Community notes from Wowhead · 24 comments

Top 3 shown above

The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.

The top 3 are shown in Top Comments above. Read all 24 on Wowhead.

Where this quest fits

Other storylines on the Drustvar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.