atm in Shadowlands pre-patch this quest is bugged and you cant reveal any thing...
shadowlands ending in like 3 weeks... still not fixed... lol...
Quest
Brought to Light
A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Took a minute to figure out how this worked. When you pick up the Hide-No-More you have a zone around you that reveals stealthed figures. As you move around, you'll get a zone ability as well. The purple/blue eyeball icon shoots out an electric pulse, but otherwise doesn't seem to do much. What you want for the quest is the red dagger-like icon. Using that reveals a Horde saboteur. All of the ones I found were right near the questgiver, beside the various Purified Battery structures and buildings. Leaving that immediate area gave me lots of the blue eyeballs but no saboteurs at all.
It appears you can only use the Hide-No-More when next to one of the building structures.
It would be really nice if Blizz could actually bother to tell us how these things work. You'd think after 14 years they might have gotten better at this, but they seem to be going in the opposite direction.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54662))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Horde saboteurs slain x 6
- Pick up Hide-No-More 2000
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #896 39.7 49.4
Coordinates
- Objective areaDrustvar 39.7, 49.4
/way #896 39.7 49.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Drustvar map
- Honor the Flame about 70 yards
- Desecrate this Fire! about 80 yards
- Stick It To 'Em! about 110 yards
- Changing of the Guard about 160 yards
- Waycrest Manor: The Fallen Mother about 160 yards
- Hidden Dealings about 160 yards
- Potent Protection about 160 yards
- Of Myth and Fable about 160 yards
- Waycrest Manor: Draining the Heartsbane about 160 yards
- Take the High Road about 170 yards
Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Drustvar:
- Arom's Stand, Drustvar
- Watchman's Rise, Drustvar
- Krazzlefrazz Outpost, Drustvar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 24 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Other quests on the Drustvar map
Where this quest fits
Other storylines on the Drustvar map
- Darkness of Drustvar
- Falconhurst
- Fletcher's Hollow
- Caring about Corlain
- Crimson Forest
- Corlain
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.