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Quest

Hidden Dealings

A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.

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The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

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wizjany+41via Wowhead (opens the original comment in a new tab)

If you miss this quest at first, and take/complete it after Lucille and Marshal Reade leave Arom's Stand, you will need to continue to Watchman's Rise to hand it in. The quest marker turnin will show at Arom's Stand on the map until you meet them at Watchman's Rise.

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Quest facts

LevelLevel 20-60
Quest ID49806

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49806))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineArom's Stand, step 6 of 7
Rewards51g 48s, 10,200 XP

Description

<Among her possessions, the witch carried a crudely drawn map of Arom's Stand. A symbol marks what looks like the entrance to a cellar beneath one of the buildings. If this location is important to the coven, it might be worth scouting out.>

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Drustvar Quest turn-in 3 mapped points
Drustvar map showing where to go for Hidden DealingsTurn-inTurn-inObjective area

In-game waypoint: /way #896 36.9 50.1

Coordinates

  • Turn-inDrustvar 36.9, 50.1/way #896 36.9 50.1
  • Turn-inDrustvar 31.3, 30.6/way #896 31.3 30.6
  • Objective areaDrustvar 38.4, 53.1/way #896 38.4 53.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Drustvar map

Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Drustvar:

  • Arom's Stand, DrustvarAlliance · about 120 yards south-east
  • Watchman's Rise, DrustvarAlliance · about 800 yards north
  • Falconhurst, DrustvarAlliance · about 1,000 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 140 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money51 gold48 silver
Experience10,200 XP
ReputationOrder of Embers +150

Reward details

Reputation: Order of Embers +150

An ancient Kul Tiran order resurrected to battle the threat of witchcraft, the Order of Embers fights with knowledge guiding their blades.

Reputation group: Battle for Azeroth.

Other quests in Drustvar that reward Order of Embers reputation: Pieces of History (+75), Through the Old Roads (+10), Silver Blades (+75), Honorable Discharge (+75), The Order of Embers (+3,500), A Lesson in Witch Hunting (+75).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Arom's Stand

Part 6 of 7.

Previous: Implements of Ill Intent · Next: A New Order

  1. 1Take the High Road
  2. 2A Lesson in Witch Hunting
  3. 3Sharp Thinking
  4. 4Changing of the Guard
  5. 5Implements of Ill Intent
  6. 6Hidden Dealings
  7. 7A New Order

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Implements of Ill IntentDrustvar · Level 20-60

    <It looks like some careless witch made a poor attempt to hide this grimoire from sight. No good could come of leaving the possessions of the coven for a hapless villager to find. It would probably be a good idea to destroy any trappings of the coven that you find in Arom's Stand.>

After this quest

Taken from the storyline's own step order.

  • A New OrderDrustvar · Level 20-60

    Before we leave, I have one more task to ask of you. While you were busy recruiting our inquisitors and driving the coven away from Arom's Stand, I took the liberty of placing an order with the local tailor.

The storyline at a glance

Arom's Stand has 7 steps, from Take the High Road to A New Order.

Maps its steps are placed on (steps per map): Drustvar (7).

Steps of this storyline count toward:

Other storylines on the Drustvar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.