Quest
Packmaster Swiftarrow
A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54666))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Defeat a target in Drustvar
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #896 44.3 37.8
Coordinates
- Objective areaDrustvar 44.3, 37.8
/way #896 44.3 37.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Drustvar map
- Chemically Compounded about 120 yards
- A Slight Detour about 200 yards
- The Old Bear about 310 yards
- Nightmare Catcher about 310 yards
- Buried Power about 310 yards
- Hatred's Focus about 310 yards
- The High Thornspeaker about 310 yards
- Balance in All Things about 310 yards
- Ulfar's Guidance about 310 yards
- Into the Flame about 310 yards
Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Drustvar:
- Fallhaven, Drustvar
- Krazzlefrazz Outpost, Drustvar
- Arom's Stand, Drustvar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Where this quest fits
Other storylines on the Drustvar map
- Darkness of Drustvar
- Falconhurst
- Fletcher's Hollow
- Caring about Corlain
- Crimson Forest
- Corlain
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.