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Quest

Changing of the Guard

A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Boxofbeer+11via Wowhead (opens the original comment in a new tab)

You have to find and recruit five npcs:


  • [npc=131103] can be found at 37.6 48.8 spot, near entrance to building.

  • [npc=122112] is located at the edge of cliff, coordinates are 35.3 53.1.

  • [npc=131111] is located on the pier at 39.8 50.1 spot.

  • [npc=122115] is located near the gate to the training ground at 39.0 51.4 spot.

  • [npc=122110] is located at the training ground at 38.8 52.4 spot.


TomTom:
/way Drustvar 37.6 48.8 Captain Joan
/way Drustvar 35.3 53.1 Ensign Yorrick
/way Drustvar 39.8 50.1 Lieutenant Sterntide
/way Drustvar 39.0 51.4 Ensign Mace
/way Drustvar 38.8 52.4 Falconer Notley

Changing of the Guard - www.youtube.com/watch?v=K_9rzfp7yb4

Read all 7 on Wowhead ↗

Quest facts

LevelLevel 20-60
Quest ID49803

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49803))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineArom's Stand, step 4 of 7
Rewards12g 87s, 4,100 XP

Description

I have no doubt that you're a quite capable {class}, mainlander, but we will need some help if we want to make it to Waycrest Manor in one piece. A small group would be ideal; strong enough to face the coven's threats, but small enough to remain largely unnoticed. <Reade produces a bundle of letters.> I have written new orders to some of my finest soldiers to join your Order of Embers. They will report to you and the lady Waycrest. Please deliver these to them, so they can be prepared to move out.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Drustvar Quest turn-in 6 mapped points
Drustvar map showing where to go for Changing of the GuardTurn-inObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #896 37.0 50.1

Coordinates

  • Turn-inDrustvar 37.0, 50.1/way #896 37.0 50.1
  • Objective areaDrustvar 37.5, 48.8/way #896 37.5 48.8
  • Objective areaDrustvar 35.3, 53.1/way #896 35.3 53.1
  • Objective areaDrustvar 39.9, 50.2/way #896 39.9 50.2
  • Objective areaDrustvar 39.0, 51.5/way #896 39.0 51.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Drustvar map

Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Drustvar:

  • Arom's Stand, DrustvarAlliance · about 120 yards south-east
  • Watchman's Rise, DrustvarAlliance · about 810 yards north
  • Falconhurst, DrustvarAlliance · about 1,000 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 60 yards north-east
  • Objective areaabout 150 yards south-west
  • Objective areaabout 170 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money12 gold87 silver
Experience4,100 XP
ReputationOrder of Embers +75

Reward details

Reputation: Order of Embers +75

An ancient Kul Tiran order resurrected to battle the threat of witchcraft, the Order of Embers fights with knowledge guiding their blades.

Reputation group: Battle for Azeroth.

Other quests in Drustvar that reward Order of Embers reputation: Pieces of History (+75), Through the Old Roads (+10), Silver Blades (+75), Honorable Discharge (+75), The Order of Embers (+3,500), A Lesson in Witch Hunting (+75).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Arom's Stand

Part 4 of 7.

Previous: Sharp Thinking · Next: Implements of Ill Intent

  1. 1Take the High Road
  2. 2A Lesson in Witch Hunting
  3. 3Sharp Thinking
  4. 4Changing of the Guard
  5. 5Implements of Ill Intent
  6. 6Hidden Dealings
  7. 7A New Order

Also part of: Darkness of Drustvar (part 37 of 51).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Sharp ThinkingDrustvar · Level 20-60

    I have reason to believe that the coven has already infiltrated Arom's Stand. There are many unfamiliar faces here, with the refugees from Corlain, and we know they can use their magic to appear like one of us. This needle is fashioned of solid silver.

After this quest

Taken from the storyline's own step order.

  • Implements of Ill IntentDrustvar · Level 20-60

    <It looks like some careless witch made a poor attempt to hide this grimoire from sight. No good could come of leaving the possessions of the coven for a hapless villager to find. It would probably be a good idea to destroy any trappings of the coven that you find in Arom's Stand.>

The storyline at a glance

Arom's Stand has 7 steps, from Take the High Road to A New Order.

Maps its steps are placed on (steps per map): Drustvar (7).

Steps of this storyline count toward:

Other storylines on the Drustvar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.