If you abandoned the quest and are trying to find it again, you need to go back into the cave where Lucille is waiting for you. The entrance to the house is at 45, 28.
Quest
Take the High Road
A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
...and I'll take the low road, and I'll be in Ironforge afore ye...
Speak with [npc=127715] at Arom's Stand.
/way 36.89 50.13 Lucille WaycrestTake the High Road quest video: https://www.youtube.com/watch?v=0G9wm48dwOY
This quest is a part of A New Order questchain of the Drust Do It. achievement.
Id column is approximate quest № In Drustvar storyline (Drust Do It. <= for more info)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(48986))
Requirements
Read from the Blizzard quest API.
What to do
Description
Let us continue to Arom's Stand. It will take some time to parse the knowledge of the tome and train more inquisitors for our cause. If the order's weapons are as effective against the coven as they were against the Drust, we may stand a chance of rescuing my family and restoring this land to its former glory. I will make my way there on foot. Until we meet again, {class}.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #896 36.9 50.1
Coordinates
- Turn-inDrustvar 36.9, 50.1
/way #896 36.9 50.1 - Objective areaDrustvar 42.3, 24.6
/way #896 42.3 24.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Drustvar map
- Potent Protection same spot
- Of Myth and Fable same spot
- Waycrest Manor: Draining the Heartsbane same spot
- Waycrest Manor: The Fallen Mother same spot
- Stick It To 'Em! about 60 yards
- Honor the Flame about 220 yards
- Pieces of History about 310 yards
- Honorable Discharge about 310 yards
- A Deathly Draught about 350 yards
- A Stone's Throw about 350 yards
Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Drustvar:
- Arom's Stand, Drustvar
- Watchman's Rise, Drustvar
- Falconhurst, Drustvar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 9 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Arom's Stand
Part 1 of 7.
Next: A Lesson in Witch Hunting
- 1Take the High Road
- 2A Lesson in Witch Hunting
- 3Sharp Thinking
- 4Changing of the Guard
- 5Implements of Ill Intent
- 6Hidden Dealings
- 7A New Order
Also part of: Darkness of Drustvar (part 34 of 51).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- A Lesson in Witch Hunting
While I appreciate the dedication that went into compiling this tome, this thing reads like engineering instructions for a siege engine! I'll need some time to comb through this information for anything that might be useful to us. I wouldn't mind some assistance, if you have a moment.
The storyline at a glance
Arom's Stand has 7 steps, from Take the High Road to A New Order.
Maps its steps are placed on (steps per map): Drustvar (7).
Steps of this storyline count toward:
Other storylines on the Drustvar map
- Falconhurst
- Fletcher's Hollow
- Caring about Corlain
- Crimson Forest
- Corlain
- Hangman's Point
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.