Calming the Land
Calming the Land is a quest for level 10-70, added in Dragonflight.
Quest Objectives
- Calmed Churning Wildwaters x 5
Calming the Land is a quest for level 10-70, added in Dragonflight.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This absolutely needs to be reworked or just removed from rotation. A simple bandaid would be to raise their health through the roof so they take ages to kill, because right now this was a frustrating experience.
You can explain to everyone around you just to have someone new come in and wreck the mob, or a hunter's pet auto attack it to death.
Few mobs, long respawn timer, and the ability to grief it either unintentionally or intentionally? Terrible quest design.
Hi all
On this WQ YOu need to do one thing ( DON"T ATTACK ! ). Go next to [npc=194495] let him attack You but You need to use You extra bar and just WAIT ! Don't kill him or will be not count :). Do it 5 times like that. As well is goot to take them out of water, but care to not kill :).
See My Video if need it - https://youtu.be/33v-37uIFGk
Hope That Help YOu :)
Go up on the waterfall :)
There are 2 elementals spawning really fast
| Objective area | The Azure Span | 1 mapped point |
|---|
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #2024 73.8 53.9
/way #2024 73.8 53.9Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Quests whose map markers the client places closest to this one on The Azure Span, nearest first. Distances are straight lines between the markers.
Flight points closest to the quest’s first objective area marker on The Azure Span:
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
First seen in build 12.0.7.68887 (Midnight patch 12.0.7, the oldest build in our datamine).
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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