This absolutely needs to be reworked or just removed from rotation. A simple bandaid would be to raise their health through the roof so they take ages to kill, because right now this was a frustrating experience.
You can explain to everyone around you just to have someone new come in and wreck the mob, or a hunter's pet auto attack it to death.
Few mobs, long respawn timer, and the ability to grief it either unintentionally or intentionally? Terrible quest design.
Quest
Calming the Land
A World of Warcraft quest in The Azure Span. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Hi all
On this WQ YOu need to do one thing ( DON"T ATTACK ! ). Go next to [npc=194495] let him attack You but You need to use You extra bar and just WAIT ! Don't kill him or will be not count :). Do it 5 times like that. As well is goot to take them out of water, but care to not kill :).
See My Video if need it - https://youtu.be/33v-37uIFGk
Hope That Help YOu :)
Go up on the waterfall :)
There are 2 elementals spawning really fast
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(70016))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Calmed Churning Wildwaters x 5
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #2024 73.8 53.9
Coordinates
- Objective areaThe Azure Span 73.8, 53.9
/way #2024 73.8 53.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Azure Span map
- A Single Wing about 80 yards
- Dracthyr Down about 140 yards
- The Best Intentions about 140 yards
- Urgent Exfiltration about 140 yards
- Getting to Ground about 140 yards
- Seeing Reason about 140 yards
- Primal Power about 1,100 yards
- Kirin Tor Recovery about 1,110 yards
- Free Air about 1,120 yards
- Elemental Unfocus about 1,160 yards
Quests whose map markers the client places closest to this one on The Azure Span, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on The Azure Span:
- Camp Nowhere, Azure Span
- Vakthros, Azure Span
- Rhonin's Shield, Azure Span
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 76 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 76 on Wowhead.
Other quests on the Azure Span map
Where this quest fits
Other storylines on The Azure Span map
- Iskaara Tuskarr Renown
- The Azure Span
- The Blue Dragons
- Azure Span Chapter 1
- Into the Archives
- Tuskarr Troubles
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.