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Quest Log

Camelraderie

Camelraderie is a quest for level 30-35 in Uldum. It is step 85 of 101 in the Uldum storyline. The quest's turn-in marker is in Uldum at 29.6, 21.8. It rewards 4,800 experience and money.

Description

Greetings, friend!

You are always most welcome in my humble tent.

Looking for something to do? Sullah has just the thing!

Camels are good to have in hand regardless, but when putting together a performance the likes of my sideshow, they are an absolute must!

Take this harness and use it to subdue a wandering camel.

You may have to, uhh, humble it a bit first... if you know what I mean.

You'll find a desert full of wild camels to the south.

Rewards

Money13 gold74 silver
Experience4,800 XP
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

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Rewards in detail
TypeRewardAmount
ExperienceXP4,800
MoneyGold13g 74s
Where it comes from
Turn-in mapUldumTurn-in marker at 29.6, 21.8, 15 mapped points
Objective areaAhn'Qiraj: The Fallen Kingdom1 mapped point
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Uldum Quest turn-in 15 mapped points
Uldum map showing where to go for CamelraderieTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #249 29.6 21.8

Ahn'Qiraj: The Fallen Kingdom Objective area 1 mapped point
Ahn'Qiraj: The Fallen Kingdom map showing where to go for CamelraderieObjective area

In-game waypoint: /way #327 81.1 33.2

Coordinates

  • Turn-inUldum 29.6, 21.8/way #249 29.6 21.8
  • Objective area (centre of the marked area)Uldum 24.7, 53.1/way #249 24.7 53.1
  • Objective area (centre of the marked area)Uldum 29.4, 36.7/way #249 29.4 36.7
  • Objective areaAhn'Qiraj: The Fallen Kingdom 81.1, 33.2/way #327 81.1 33.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Uldum map

Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Uldum:

  • Oasis of Vir'sar, UldumAlliance and Horde · about 580 yards north
  • Ramkahen, UldumAlliance and Horde · about 1,700 yards east
  • Schnottz's Landing, UldumAlliance and Horde · about 1,800 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 1,300 yards south
  • Objective areaabout 610 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Uldum

Part 85 of 101.

Previous: Unlimited Potential · Next: Reduced Productivity

  1. 80Meet Me In Vir'sar
  2. 81Friend of a Friend
  3. 82Two Tents
  4. 83Master Trapper
  5. 84Unlimited Potential
  6. 85Camelraderie
  7. 86Reduced Productivity
  8. 87Missing Pieces
  9. 88Stirred the Hornet's Nest
  10. 89Myzerian's Head
  11. 90Shroud of the Makers
  12. 91Schnottz So Fast

Showing steps 80 to 91 of 101.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Unlimited PotentialUldum · Level 30-35

    Some see the little sand pygmy as nothing more than a pest, a vermin, or worse yet, a vile little demon. I say they are simply misunderstood! With the proper care and guidance, these little fellows may just turn out to be a glorious gift of nature.

After this quest

Taken from the storyline's own step order.

  • Reduced ProductivityUldum · Level 30-35

    Alright, <name>, here's what I've learned. There's a titan device deep in a place called the Halls of Origination. It's meant to be an emergency reset switch for all life on Azeroth. If activated, it will destroy every living thing in the world!

The storyline at a glance

Uldum has 101 steps, from Easy Money to The Coffer of Promise.

Maps its steps are placed on (steps per map): Uldum (101).

Steps of this storyline count toward:

Other storylines on the Uldum map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Uldum

See all 221 quests in Uldum
Downloads