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Quest

Seeing Reason

A World of Warcraft quest in The Azure Span. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 70
Quest ID77163

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(77163))

What to do

StorylineReconciliation, step 3 of 7
Rewards28g 9s, 9,500 XP

Description

They seem to know that Sarkareth is gone, but because their missions were so far from Zaralek Cavern, it looks like they never heard how he met his demise. We should talk to them. Maybe if they knew why so many of their brethren now follow me they would become Ebon Scales again. Or not... <Emberthal sighs.> This could backfire catastrophically, but I feel like we must try. Quartermaster Doros seems to be in command here. Go and speak to him, {name}. I do not think he would listen to me...

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Azure Span Quest turn-in 2 mapped points
The Azure Span map showing where to go for Seeing ReasonTurn-inObjective area

In-game waypoint: /way #2024 74.8 55.1

Coordinates

  • Turn-inThe Azure Span 74.8, 55.1/way #2024 74.8 55.1
  • Objective areaThe Azure Span 73.5, 53.6/way #2024 73.5 53.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Azure Span map

Quests whose map markers the client places closest to this one on The Azure Span, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Azure Span:

  • Camp Nowhere, Azure SpanAlliance and Horde · about 1,300 yards west
  • Vakthros, Azure SpanAlliance and Horde · about 1,800 yards north
  • Rhonin's Shield, Azure SpanAlliance and Horde · about 2,400 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 180 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money28 gold9 silver
Experience9,500 XP

Reward details

Currency: Flightstones x 10

Earned from completing world quests, raids, dungeons, battlegrounds, arena matches, and other activities. Used to upgrade max-level gear.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Reconciliation

Part 3 of 7.

Previous: Getting to Ground · Next: The Best Intentions

  1. 1A Single Wing
  2. 2Getting to Ground
  3. 3Seeing Reason
  4. 4The Best Intentions
  5. 5Dracthyr Down
  6. 6Urgent Exfiltration
  7. 7On New Wings

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Getting to GroundThe Azure Span · Level 70

    He needs to be healed--now. We're too out in the open here. Sundered Flame loyalists could ambush us at any time. Let's find cover somewhere so we can assess his wounds. Cover me!

After this quest

Taken from the storyline's own step order.

  • The Best IntentionsThe Azure Span · Level 70

    Not only did they beat him--they put him in shackles too! What's worse is... I probably would have done the same... We will not be able to carry Marithos out of here with this weight chained to him. The key must be around the camp somewhere. Try to find it, <name>, while I keep him comfortable.

Quests that require this one

The storyline at a glance

Reconciliation has 7 steps, from A Single Wing to On New Wings.

Maps its steps are placed on (steps per map): The Azure Span (6), Valdrakken (1).

Other storylines on The Azure Span map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.